The vibe is great. The graphics are cool. The tools are simple and straight forward. But holy moly, the number of new names of classifieds which are crammed into you is overwhelming. There’s no way in hell I’m going to remember even two of those convoluted Latin-type concoctions in a sitting, let alone 6+ new ones.. Every new coral to classify is adorned with a new type to try an discern, and it’s irritating to have to open the directly thing every time to double check. Could you not rather slowly introduce the new types? In phases? Say classify 10 3D pieces in one type (that mushroom fungi one, or green algae, or invertebrates or whatever) before introducing a new one? I honestly just cried out “Hell, No! Not another one!” And closed the app. You say this app is for ages 4+, but I’m 33 and reconsidering my competency. I would love to encourage my students to get into this, but I tell you, I’m not convinced that any of them (Grades 4-5) will even get past what I tried. The idea for this app is beyond phenomenal, but you need to fork out some cash dolla for a legit gaming designer. Perhaps have easy nicknames for classifier types, with accessible reference to the scientific names. Funky sounds playing, ways to tell if you got it right or wrong. It need to be more engaging for it to really work. If funds really are just too tight, then crowds source, or look into gaming-design communities for contenders who are concerned about this cause. This really can work better and be more effective. App games are so popular right now, and will probably always be at the rate technology and the digital world is developing. Game design is huge, and you need make this a competitive activity for adults & kids.
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