You sly dog you got me got spending money
Stupid
Do not recommend.
Addicting
Charming, Good Design
Very good
Addicting
Still fun after a year
I can’t put promo codes in
Greatest merge/idle game of all time
Caseoh is in the game
kill, your monsters. 10/10 would kill caseoh again
Keep coming back
Red curry ninja is WRONG
Lagging after iOS update
Endlessly repayable.
Oh Boy What a Journey
Now, a year and a half later, I’ve finally reached the “end game” having attained level 100. I may not have been extremely efficient or min/maxed everything, but I never once stopped playing for more than a week or two at a time. I just watched my lair grow and grow, traveled back in time, and did it all over again. Even though I started to know what to expect each iteration, it never got boring. I was always pushing towards the next goal, slowly but surely.
As far as vibes go, NecroMerger certainly has them. I love the various characters you meet, all the banter, the dry sass of the Tip Stone, and the various bits of flavor text throughout. The seasonal events and weekly repeatable mini games are always fun and rewarding, and it’s a nice challenge to see how far I can get each time they come around. Every time I start to think I’m running out of content or new things to unlock, there always seems to be something new to surprise me or some new goal to work towards.
From a monetization perspective, this game is also about as good as a mobile game can be, in my opinion. Sure, you can spend money (and I have), but there’s never a point where I felt I had to. It’s mostly just cosmetics, small boosts, and minor QoL upgrades that are far from necessary.
In the end: merge thing, the lair must grow, devourer go brr.
