Neon Bound: Tower Jumper

Neon Bound: Tower Jumper

Endless neon tower jumper

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Free

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Released
October 21, 2026
Updated
October 21, 2026

Features

Neon Bound: Tower Jumper screenshot #1 for iPhone
Neon Bound: Tower Jumper screenshot #2 for iPhone
Neon Bound: Tower Jumper screenshot #3 for iPhone
Neon Bound: Tower Jumper screenshot #4 for iPhone
Neon Bound: Tower Jumper screenshot #5 for iPhone
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About

NEON BOUND is a one-thumb arcade climber. Your robot jumps the moment it lands; you steer. Drag anywhere (or use on-screen buttons) to slide between platforms, dodge what the tower throws at you, and climb as high as you can. FAIR BY DESIGN Every route is generated so the next platform is always reachable — proven against the game's own physics before you ever see it. Every turret, laser, saw and trap telegraphs for at least three-quarters of a second. If you fall, it was avoidable. A TOWER THAT KEEPS CHANGING • 18 platform types: moving, crumbling, springs and phase plates, plus conveyors, frost, magnets, teleporters, super springs, rocket lifts, shielded plates and more as you climb. • 8 hazard actors and 16 projectile families, from plasma orbs to seeker missiles and hollow pulse rings. • Wide safe floors every 200 metres and three new backdrops — foundry, cryolab and the void — as you rise. • Pickups that change the run: magnet, score multiplier, dash, time freeze, jump charge, shockwave and mystery boxes. MAKE THE ROBOT YOURS Earn coins by climbing, open loot chests with clearly posted odds, and dress your robot with 80 cosmetics across Head, Face, Core and Back slots. Duplicates refund coins. Nothing costs real money — ever. ALSO • Slow-time, shields and spring boosts. • Achievements, best-score tracking and a first-run tutorial. • Reduce Motion, screen-shake and haptics toggles, Dynamic Type, two control schemes. • Works offline. No accounts, no analytics, no data collected.
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What's New in Neon Bound

1.1

October 21, 2026