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What's New in Neon Extraction
1.6.3
August 22, 2026
THE RUN IS DIFFERENT NOW A run is 12 minutes and it ends at the Siege Dreadnought. It bombs the floor, sweeps a beam across it, fires missile salvos and drops troops on you. Kill it and the run is complete, at double shards. The old 20-minute run is gone, and so is the choice to leave early. NEW ON THE FIELD - Events you travel to mid-run: supply pods that heal you, and Fissures that spawn their own horde and leave a Void Cache. - RUN TERMS. Clear an event and you pick one of three deals. You gain something, they gain something, and it lasts all run. - Overdrives. Temporary buffs that fire the moment you earn them, and stack. BUILD AND HANGAR - Pick a skill's element in the draft, and swap it free from the pause menu any time. - The hangar sells an element for each skill, and states its unlocks in minutes survived. - The clock counts down to the boss, then to the next big wave.
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