About
What's New in Neon Horde
2.8.0
September 13, 2026
THE FOUNDRY GRID — the Void no longer arrives from nowhere. It is built. • FIVE PRODUCTION LINES ring every island base, and every one of them is destructible. Each draws power from the base itself: break a shield emitter or wound the core and every line slows at once. • THE BASE UPGRADES IN THE OPEN. A line announces its next upgrade with a countdown and stops producing while it builds. Raze it before the scaffold lands and you deny the upgrade; let it finish and that line starts fielding a tougher breed — and when you take one down, the rest reroute power and upgrade sooner. • RAZING A LINE NEVER EMPTIES THE ARENA. It stops that breed from reaching you and pays you crystals, while the rest of the horde keeps coming. What changes is the character of the fight, not the amount of it. • ARMOURED TROOPS. Units that roll off an upgraded line hit harder and close slower than the wild horde. • YOUR OWN WORKS. Fortifications you raise on an island now stand for the rest of the siege instead of expiring, and a new WEAPON WORKSHOP forges your guns up to MK VI for the rest of the run. Free Hunt, Today's Hunt, Void Surge and the weekly league are unchanged.
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