I really enjoyed the pictures!
Some of the pictures were a challenge to do because there was no reference to where the next piece was to be filled in. Having the bonuses really helped or I would have never been able to finish them.
I really appreciated you using only the short versions of ads.
I really appreciated you using only the short versions of ads.
Good but...
It keeps crashing on me
Good but has a bug
I appreciate the color puzzle over black and white. However, there is a programming error in the checking off of the clues after you’ve entered your colored squares. If a row consists of multiple sets of the same number and color (for example, 3 black, 3 black) the last set in the clue will be marked as completed, even if the completed squares are all the way to the left. Other than that, it’s an enjoyable game.
Show more
Color NoNoGram Galore!
This was what I was looking for in color-clue NoNoGram puzzles. I prefer color clues rather than all black/white puzzles that the app colors in after I’ve completed the grid. Plenty of puzzles occupy my free time in this app.
There really ought to be a feedback/help/settings option on the main page, but this user interface design uses the screen space almost completely, leaving little room for any extra help button. The positive message scroll at the top is a nice touch with its warm and friendly greetings. I don’t understand the stats on the runner. I’m not particularly concerned about game stats, preferring a positive user experience over keeping count of my achievements, so I didn’t attempt to figure out the stats on the newsfeed-type scroll.
Using the puzzle controls is mostly intuitive. There isn’t a help button, but hints do assist in sorting out trickier puzzles. An experienced monogram player would know the rules for filling in color clues. At the beginning, I didn’t understand how the individual mini-puzzle grids connected into a larger puzzle. That confusion didn’t stop me from playing. I just kept advancing onto the next puzzle.
The larger grids 10x10 to 20x20 are a bit more difficult to tap on a phone (iPhone 6) size screen. The 5x5 grids are perfect for my small screen.
I appreciate that the ads are very short in duration. I understand that it is necessary to compensate the developer, and it is nice to have only short ads. Hopefully I’ll come across one that I can click on to support the developer.
This is a nicely designed pic-cross game. It’s perhaps not as sophisticated as some of the nongram/griddler puzzle apps with for-pay options; that doesn’t keep it from being enjoyable to play. There is not an option that I could find to turn off the automation cross-off of the cells completed. Sometimes the strings (rows/columns of clues) are marked as completed even though it is incorrect from a player’s perspective. It would be useful to be able to mark completed number clues myself to avoid confusing errors.
I am very curious about the “kabdols” phrase after each mini-puzzle. I don’t know what language it is. English phrases in the game generally have correct usage. An occasional grammar mistake doesn’t impede understanding. I keep wondering if the repeated message is meant to say “congrats.” It makes it special, I guess, despite my bewilderment at its meaning, since no other game has this word kabdols, as far as I’ve experienced.
There really ought to be a feedback/help/settings option on the main page, but this user interface design uses the screen space almost completely, leaving little room for any extra help button. The positive message scroll at the top is a nice touch with its warm and friendly greetings. I don’t understand the stats on the runner. I’m not particularly concerned about game stats, preferring a positive user experience over keeping count of my achievements, so I didn’t attempt to figure out the stats on the newsfeed-type scroll.
Using the puzzle controls is mostly intuitive. There isn’t a help button, but hints do assist in sorting out trickier puzzles. An experienced monogram player would know the rules for filling in color clues. At the beginning, I didn’t understand how the individual mini-puzzle grids connected into a larger puzzle. That confusion didn’t stop me from playing. I just kept advancing onto the next puzzle.
The larger grids 10x10 to 20x20 are a bit more difficult to tap on a phone (iPhone 6) size screen. The 5x5 grids are perfect for my small screen.
I appreciate that the ads are very short in duration. I understand that it is necessary to compensate the developer, and it is nice to have only short ads. Hopefully I’ll come across one that I can click on to support the developer.
This is a nicely designed pic-cross game. It’s perhaps not as sophisticated as some of the nongram/griddler puzzle apps with for-pay options; that doesn’t keep it from being enjoyable to play. There is not an option that I could find to turn off the automation cross-off of the cells completed. Sometimes the strings (rows/columns of clues) are marked as completed even though it is incorrect from a player’s perspective. It would be useful to be able to mark completed number clues myself to avoid confusing errors.
I am very curious about the “kabdols” phrase after each mini-puzzle. I don’t know what language it is. English phrases in the game generally have correct usage. An occasional grammar mistake doesn’t impede understanding. I keep wondering if the repeated message is meant to say “congrats.” It makes it special, I guess, despite my bewilderment at its meaning, since no other game has this word kabdols, as far as I’ve experienced.
Show more







