Love hate relationship
I love this game, but I’m so tired of the glitches. I play multiplayer with my kids against the AIs. We spend 3-4 hours playing, and then something happens, the game locks up, and that’s it. Sometimes it’s trying to sharp eye a zone, send the lightening with a relic, or just a really big battle with a lot of units.
If you sit there, it’s just locked up indefinitely. If you swipe up, and come back in to the multi player menu, you have about a 25% chance that you can get back in. So pretty much every game one of us gets locked out and can’t finish the game.
If you sit there, it’s just locked up indefinitely. If you swipe up, and come back in to the multi player menu, you have about a 25% chance that you can get back in. So pretty much every game one of us gets locked out and can’t finish the game.
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Need Something new
Please Give us an Update! That would be great if the game can be played with real players.
Unsure of the problem
So after several hours of gameplay with the story line and single player I just gave up at trying to win. I bought several of the DLC clans thinking they would provide advantages and Im still getting failures on the easy level. Mostly it's the impossibility of just surviving. Currently unsure of the disconnect or why most seem to think this game is so awesome, ill try and set up some examples.
First and foremost is the food, one second im up at +35 with full complements of crews working fields/fisheries/and hunting-not counting the several buffs from the lore that ive achieved as well as upgraded storage silos and farms etc. then suddenly without providing feasts or trade routes in food im suddenly starving in summer? no maxed population, I havent even met any other clans to fight but suddenly im starving?? no rats, nor anything that has stolen or disrupted my production, I look at the food icon and no idea how my sudden production now is so far bellow my consumption, which then dumps your happiness which means no new villagers, so I cant build and now I just sit back and watch it all spiral out of control..This was the BEST case ive had so far at coming near to a win..
Second example that happens by far more than anything.
Established again with several buffs, trade routes and several incomes of food and resources, no maxed population and maybe 6-8 warriors and the hero..now, I have multiple (say 3-4) healing huts that are upgraded as well as storage silos, and bang mass rats in everything and the advice? build more healers and upgrade the silos..Uh huh except it all spirals out of control as above-again no enemy, not even an issue with wolves or the Drauhgr. Last example that killed my motivation to play further: Trying the falcon clan after trying the kraken, and bear clan. I picked the falcon because several of the looting advantages looked to hopefully offset the bewildering mass losses of resources.. Again, somewhat established, no enemy encountered, several lore masters on the stones and several buffs-suddenly I can 't feed myself again with a bare minimum of people and with 2 fertile farms, 2 fisheries, one hunters hut, and several looted caches/ships/ruins, and im back to square one ON THE EASY LEVEL..So at this point im done, yup money is gone and its no longer worth dumping time into this.
Now that being said.
The game has several features that seem like decent points:
-myriad of clans with different advantages and disadvantages, I mean ALLOT of different qualities-one of the major hooking points for me.
-a storyline that mirrors several other past games,survive, build, outlast/build/produce the enemy
-Custom game mode (tried it, still no joy) that allows you to customize the victory scenarios etc.
-Several types of units, that are tailored to each clan, I liked this (or so I thought) because I felt like I could choose my advantages.
-No real crashes or bugs I can attest to that seemed common on past reviews.
-while the controls were somewhat straight forward the game did not have a definite tutorial for game play, once I got around that it was fine.
Ok some points I did not like, ill start from the first play
No tutorial-first info blurb on the screen?select the build icon-uuuh what? ok several different things on the screen, finally I chose the hammer looking thing however I had no idea what the screen information was, I had to tap and play around with it.. so in essence while it would say some hints on the screen, the info wasnt what I needed.
no pause button, i mean no pause button so you can take stock in what is happening, so its all real time, pause it and you go to another screen, unhelpful.
stats for a clan that meant nothing to me, 3 stars for learning how to use the unit? and support? support for what?? no idea-no tutorial to explain it and frankly im not looking to waste days of my life trying to intuit the meaning
complexity of the controls (select/deselect etc.) and the inability to select units with a drag window or something, I dont want my entire army running all over the map, i understood the concept of battle groups but the ability to create them was not very well thought out
imbalance of resources vs supply/unit production..to construct a woodcutters hut, 50 ish wood and the amount it produces is low, same for nearly each resource building vs allowed gains, ya you can add workers to increase production but its still low.
happiness is a joke, I had breweries, lore units, buffs etc. and I could never get it above 6-8 and then it would crash again within a few minutes of gameplay..click on the face and it almost always said -xx population?? seriously, im spread out over half the map and theyre saying its over crowded?? no matter if I had upgraded houses or un maxed populations, still sucked-no matter how many buffs/happiness structures/people/resources I dumped into it, guaranteed negatives with double digits within a game, nearly always due to a starvation issue.. At first I thought it was the winter time but after some monitoring it just didnt make any sense..healers? nope. Trade? nope, better houses? oh after dumping all my stone/workers/wood into upgrades on 4 houses it raised it ONE point..
building an army..K one training camp gives you TWO units, ok sure some buffs increase that, but even then it might give you two more, so now I need to build more camps, and then build different camps to build different units..the amount of resources you dump into them is ridiculous..
Mining-everything in the upgrades REQUIRES STONE, guess what? no mines with stone in your area?? OH WELL S.T.B.Y.! there are metal mines and stone quarries, and oh ya! they dont last for more than 15-20 stone, couple that with it costs 6-10 stone to upgrade one building? ha good luck.
There are a few more points, but since it wont let me write further ill stop. In short not worth my time trying to figure this out despite all the placations the devs will probably drop on this.
First and foremost is the food, one second im up at +35 with full complements of crews working fields/fisheries/and hunting-not counting the several buffs from the lore that ive achieved as well as upgraded storage silos and farms etc. then suddenly without providing feasts or trade routes in food im suddenly starving in summer? no maxed population, I havent even met any other clans to fight but suddenly im starving?? no rats, nor anything that has stolen or disrupted my production, I look at the food icon and no idea how my sudden production now is so far bellow my consumption, which then dumps your happiness which means no new villagers, so I cant build and now I just sit back and watch it all spiral out of control..This was the BEST case ive had so far at coming near to a win..
Second example that happens by far more than anything.
Established again with several buffs, trade routes and several incomes of food and resources, no maxed population and maybe 6-8 warriors and the hero..now, I have multiple (say 3-4) healing huts that are upgraded as well as storage silos, and bang mass rats in everything and the advice? build more healers and upgrade the silos..Uh huh except it all spirals out of control as above-again no enemy, not even an issue with wolves or the Drauhgr. Last example that killed my motivation to play further: Trying the falcon clan after trying the kraken, and bear clan. I picked the falcon because several of the looting advantages looked to hopefully offset the bewildering mass losses of resources.. Again, somewhat established, no enemy encountered, several lore masters on the stones and several buffs-suddenly I can 't feed myself again with a bare minimum of people and with 2 fertile farms, 2 fisheries, one hunters hut, and several looted caches/ships/ruins, and im back to square one ON THE EASY LEVEL..So at this point im done, yup money is gone and its no longer worth dumping time into this.
Now that being said.
The game has several features that seem like decent points:
-myriad of clans with different advantages and disadvantages, I mean ALLOT of different qualities-one of the major hooking points for me.
-a storyline that mirrors several other past games,survive, build, outlast/build/produce the enemy
-Custom game mode (tried it, still no joy) that allows you to customize the victory scenarios etc.
-Several types of units, that are tailored to each clan, I liked this (or so I thought) because I felt like I could choose my advantages.
-No real crashes or bugs I can attest to that seemed common on past reviews.
-while the controls were somewhat straight forward the game did not have a definite tutorial for game play, once I got around that it was fine.
Ok some points I did not like, ill start from the first play
No tutorial-first info blurb on the screen?select the build icon-uuuh what? ok several different things on the screen, finally I chose the hammer looking thing however I had no idea what the screen information was, I had to tap and play around with it.. so in essence while it would say some hints on the screen, the info wasnt what I needed.
no pause button, i mean no pause button so you can take stock in what is happening, so its all real time, pause it and you go to another screen, unhelpful.
stats for a clan that meant nothing to me, 3 stars for learning how to use the unit? and support? support for what?? no idea-no tutorial to explain it and frankly im not looking to waste days of my life trying to intuit the meaning
complexity of the controls (select/deselect etc.) and the inability to select units with a drag window or something, I dont want my entire army running all over the map, i understood the concept of battle groups but the ability to create them was not very well thought out
imbalance of resources vs supply/unit production..to construct a woodcutters hut, 50 ish wood and the amount it produces is low, same for nearly each resource building vs allowed gains, ya you can add workers to increase production but its still low.
happiness is a joke, I had breweries, lore units, buffs etc. and I could never get it above 6-8 and then it would crash again within a few minutes of gameplay..click on the face and it almost always said -xx population?? seriously, im spread out over half the map and theyre saying its over crowded?? no matter if I had upgraded houses or un maxed populations, still sucked-no matter how many buffs/happiness structures/people/resources I dumped into it, guaranteed negatives with double digits within a game, nearly always due to a starvation issue.. At first I thought it was the winter time but after some monitoring it just didnt make any sense..healers? nope. Trade? nope, better houses? oh after dumping all my stone/workers/wood into upgrades on 4 houses it raised it ONE point..
building an army..K one training camp gives you TWO units, ok sure some buffs increase that, but even then it might give you two more, so now I need to build more camps, and then build different camps to build different units..the amount of resources you dump into them is ridiculous..
Mining-everything in the upgrades REQUIRES STONE, guess what? no mines with stone in your area?? OH WELL S.T.B.Y.! there are metal mines and stone quarries, and oh ya! they dont last for more than 15-20 stone, couple that with it costs 6-10 stone to upgrade one building? ha good luck.
There are a few more points, but since it wont let me write further ill stop. In short not worth my time trying to figure this out despite all the placations the devs will probably drop on this.
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It’s good but…
Achievements are not unlocking and support is not supporting.
Bugs and crashes
iPhone 16 Pro Max and it crashes just as you’re getting a good flow in the game. Freezes, so you can’t save it, then crashes. Nice.














