Game saves always « corrupt »
The game is nice! But I can’t save one and come back later as all the saved files turn out « corrupted » and the game wont load them.
Surprisingly in-depth
Like deck building rougelikes? Get this game immediately.
Amazing
Best mobile game I’ve ever played
Corrupted saves
I paid for the game. It is very fun, I played a version on Xbox that was great. My only gripe is that every fourth or fifth run through the file gets corrupted and I can’t finish. So I have to start everything over again. It’s very annoying
Knackiges Gameplay mit hohem Wiederspielwert
Schönes kleines Spiel, dass ich nach etwas Einarbeitungszeit geradezu suchte.
Die einzelnen Kampfrunden sind knackig und kurz, ich schaffe sie nur auf der leichtesten Stufe 😅 Es macht Spaß den Storyloop und die kleinen Entscheidungsmöglichkeiten immer wieder durchzuprobieren, um die unterschiedlichen Ergebnisse zu sehen.
Der Cyberpunklook mit cel shading und comicartig Charakterzeichnungen in satten Farben gefällt mir sehr.
Sprachlich, musikalisch und storytechnisch ist das ganze scheinbar indisch beeinflusst und hat einen ganz eigenen, unnachahmlichen Style.
Die Story ist nicht so elaboriert und es gibt hier und da noch ein paar Tippfehler, aber das macht nichts!
Irgendwie fühlt sich das Ganze irgendwo zwischen Shadowrun, Burntime und Fallout an. Unter den Deckbuildern finde ich es ein wenig mit „Slay the Spire“ vergleichbar, wobei mir „Nowhere Prophet“ besser gefällt!
Für den Preis im Store ein tolles Spiel, das auch mehr als die 6€ wert ist, die ich bezahlt habe!
Hoffentlich wird der nächste Titel „Crownbreakers“ auch auf iOS und Android portiert!
Weiter so! Tolle Spiele made in Germany!
Die einzelnen Kampfrunden sind knackig und kurz, ich schaffe sie nur auf der leichtesten Stufe 😅 Es macht Spaß den Storyloop und die kleinen Entscheidungsmöglichkeiten immer wieder durchzuprobieren, um die unterschiedlichen Ergebnisse zu sehen.
Der Cyberpunklook mit cel shading und comicartig Charakterzeichnungen in satten Farben gefällt mir sehr.
Sprachlich, musikalisch und storytechnisch ist das ganze scheinbar indisch beeinflusst und hat einen ganz eigenen, unnachahmlichen Style.
Die Story ist nicht so elaboriert und es gibt hier und da noch ein paar Tippfehler, aber das macht nichts!
Irgendwie fühlt sich das Ganze irgendwo zwischen Shadowrun, Burntime und Fallout an. Unter den Deckbuildern finde ich es ein wenig mit „Slay the Spire“ vergleichbar, wobei mir „Nowhere Prophet“ besser gefällt!
Für den Preis im Store ein tolles Spiel, das auch mehr als die 6€ wert ist, die ich bezahlt habe!
Hoffentlich wird der nächste Titel „Crownbreakers“ auch auf iOS und Android portiert!
Weiter so! Tolle Spiele made in Germany!
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Ich besitze schon die macOS Version und auch auf dem iPad macht der Deckbuiilder richtig Spaß.
Nice game, ridiculous final boss
Have played six runs at this point. First run I beat the demo, bought the full game, lost to the second boss. Every single run after the first, I have beaten the full game with basically no challenge whatsoever until I face the final boss. The core is just ridiculously powerful compared to everything you face before that.
They can summon multiple copies of low-cost units that they can provide endless buffs to, they draw more cards than you do, and you have to kill it TWICE with the second phase having an even more difficult roster than the first. And when you fight the second phase, you don’t get a chance to reset your deck, so everything is wounded by then.
You simply don’t draw enough cards to kill the boss. I went in with a full roster of healthy units, max health on my leader, and some very good items, and I didn’t even come close to beating phase two.
Five attempts against the boss and I haven’t figured out a thing, except that the game balance is horrible.
They can summon multiple copies of low-cost units that they can provide endless buffs to, they draw more cards than you do, and you have to kill it TWICE with the second phase having an even more difficult roster than the first. And when you fight the second phase, you don’t get a chance to reset your deck, so everything is wounded by then.
You simply don’t draw enough cards to kill the boss. I went in with a full roster of healthy units, max health on my leader, and some very good items, and I didn’t even come close to beating phase two.
Five attempts against the boss and I haven’t figured out a thing, except that the game balance is horrible.
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10/10
Insanely good one
Cooles Spiel
Cooles Design,Cooles Gameplay,Cooles Spiel
REAL GOOD (learn the systems!)
Combos, Synchronicity between unit types, it’s all here. Check YouTube for reviews and gameplay’s.
Small studio, this was their first game 7 years ago. Support them.
I look forward to their new game being released on iOS in the future. Especially with the new iPhone Ultra (foldable phone releasing later this year in September)
Small studio, this was their first game 7 years ago. Support them.
I look forward to their new game being released on iOS in the future. Especially with the new iPhone Ultra (foldable phone releasing later this year in September)
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Bro…
This game is AWESOME. Seeing that just the trial version has kept me hooked for 3 days…. wow.
Loves: The gritty pixel art style really makes you feel the story that is being told. The writing does good to add to that. Gameplay is awesome in and out of combat with many choices, cards, and events even in just the trial mode.
Dislikes: I don’t really not like this, it’s just an annoyance, but sometimes it feels like some enemies are meant to kill me, you know? I blame that on a skill issue
On to combat and skill issues. This game’s strategy is REALLY deep. The way combat works makes every choice matter, every battle is quick and lethal. It makes you have to make sacrifices to win battles.
Again, this game is SUPER difficult even on lower levels. If you don’t like hard games, don’t play this.
I might buy the full version for real
Loves: The gritty pixel art style really makes you feel the story that is being told. The writing does good to add to that. Gameplay is awesome in and out of combat with many choices, cards, and events even in just the trial mode.
Dislikes: I don’t really not like this, it’s just an annoyance, but sometimes it feels like some enemies are meant to kill me, you know? I blame that on a skill issue
On to combat and skill issues. This game’s strategy is REALLY deep. The way combat works makes every choice matter, every battle is quick and lethal. It makes you have to make sacrifices to win battles.
Again, this game is SUPER difficult even on lower levels. If you don’t like hard games, don’t play this.
I might buy the full version for real
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Horrible balance.
Take a cold hard look at what they did with this game and never do it again.
They have a great basis for an actual ingenious, and very unique card game.
Most of what they have going is very original from the way that the cards are set up, the artwork, and of course the story.
However, what I mean by balancing is that the entire AI for the entirety of most of this game will have better cards than you off the jump. It’s ridiculous. There’s no way to get better cards. There’s no way to keep better cards. There’s no way to get better… unless of course you win against the boss.
Well, let me tell you something. RNG is nonexistent in this game because every time I played against the boss in this game he always has a perfect card ready to counter you.
I don’t know if you guys thought it was just funny to add impossibility on an easy mode to your boss, but it’s not.
To be honest with you is downright lazy development and you guys should be ashamed of yourselves with the amazing product you created just to fall flat because you guys can’t understand that typically ratings need to be adjusted according to those ratings.
I’m flying on normal mode.. I probably want a normal story driven experience.. the UI is quite clunky in regard to equipping certain items.
For example, I have to change menus constantly just to administer items to my group versus equip items to my prophet.
Let’s talk about how you can’t even customize your tribe or prophet. That itself is a whole different development issue.
No offense, but I don’t wanna play the starting faction over and over and over again. I’m just gonna uninstall your game and go play something else.
Anyway, I’ve definitely purchased this game. It’s a solid game, but once you get to the actual nitty-gritty problems that will hinder you from actually experiencing the gameplay and a unique story that they have, it’s gonna be a one out of 5.
I’m definitely gonna keep trying to finish the story but at this point I’m losing interest simply based on the fact that you guys have made the final boss on the first stage way too difficult with the lack of customization towards the decks.
Why does the final boss have cards that I’ve never seen before every time? Why is it? There’s no strategies to beat that boss?
It’s definitely completely RNG and you just have to keep playing to your lucky.
PROMISING GAME JUST REALLY NEEDS TO BE FIXED IN REGARDS TO THE DIFFICULTY LEVELS
They have a great basis for an actual ingenious, and very unique card game.
Most of what they have going is very original from the way that the cards are set up, the artwork, and of course the story.
However, what I mean by balancing is that the entire AI for the entirety of most of this game will have better cards than you off the jump. It’s ridiculous. There’s no way to get better cards. There’s no way to keep better cards. There’s no way to get better… unless of course you win against the boss.
Well, let me tell you something. RNG is nonexistent in this game because every time I played against the boss in this game he always has a perfect card ready to counter you.
I don’t know if you guys thought it was just funny to add impossibility on an easy mode to your boss, but it’s not.
To be honest with you is downright lazy development and you guys should be ashamed of yourselves with the amazing product you created just to fall flat because you guys can’t understand that typically ratings need to be adjusted according to those ratings.
I’m flying on normal mode.. I probably want a normal story driven experience.. the UI is quite clunky in regard to equipping certain items.
For example, I have to change menus constantly just to administer items to my group versus equip items to my prophet.
Let’s talk about how you can’t even customize your tribe or prophet. That itself is a whole different development issue.
No offense, but I don’t wanna play the starting faction over and over and over again. I’m just gonna uninstall your game and go play something else.
Anyway, I’ve definitely purchased this game. It’s a solid game, but once you get to the actual nitty-gritty problems that will hinder you from actually experiencing the gameplay and a unique story that they have, it’s gonna be a one out of 5.
I’m definitely gonna keep trying to finish the story but at this point I’m losing interest simply based on the fact that you guys have made the final boss on the first stage way too difficult with the lack of customization towards the decks.
Why does the final boss have cards that I’ve never seen before every time? Why is it? There’s no strategies to beat that boss?
It’s definitely completely RNG and you just have to keep playing to your lucky.
PROMISING GAME JUST REALLY NEEDS TO BE FIXED IN REGARDS TO THE DIFFICULTY LEVELS
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值得一试(仅体验免费版)
有一说一,游戏的体验感不错,策略性很好,增加了足够多的随机要素。
整体的设计逻辑和炉石很像,只不过又分成了横向和纵向,更加有策略性。
角色设计了死亡要素和本身的背景也很搭配,需要做好取舍,增加了游戏的选择性和难度,是一个值得体验的游戏
整体的设计逻辑和炉石很像,只不过又分成了横向和纵向,更加有策略性。
角色设计了死亡要素和本身的背景也很搭配,需要做好取舍,增加了游戏的选择性和难度,是一个值得体验的游戏
If it is for free
We need free
Rows and columns
Get it right idiots
Add language
We need Russian language
Ehh
Super fun for like 2 attempts and I really dig the vibe and simplistic art, but you don’t get any advantages run after run, after trying to beat the game 5 times on the easiest setting, think I’ll set it down until I’m ready for some more punishment. Also, only recommended for iPad as the text is incredibly small even on the largest iPhone screen.
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Super good
Not sure how this doesn’t have more likes! Highly immersive, amazing strategy game with tons of replayability value with all the different decks
Minimalistisch
Und trotzdem unnötig kompliziert, das muss man erst mal schaffen. Dafür wäre ich eher nicht bereit 6 Euro zu berappen.
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