Nyxtar

Nyxtar

Roguelite Space Shooter

0 ratings
Free
With Ads

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Details

Released
September 28, 2026
Updated
September 30, 2026

Features

Nyxtar screenshot #1 for iPhone
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About

The swarm has broken through. The Aurora fleet has one ship left in the fight: yours. Nyxtar is a fast, one-handed roguelite space shooter built for portrait play. Drag your finger to fly, your ship fires automatically, and every level-up hands you a choice that changes how the run plays out. FIGHT DEEPER INTO THE SWARM Push through sector after sector, each with its own enemies, hazards and a boss waiting at the end. The further you go, the harder the swarm fights back. BOSSES THAT TEST YOU Every boss plays differently. Learn its patterns, pick your targets and watch for red-zone ultimates as its health drops: read the warning and get out in time. BUILD YOUR RUN • Collect weapons like homing missiles, chain lightning, lasers and orbit drones • Stack passive upgrades to shape your ship the way you like • Combine the right weapon and passive to evolve devastating new forms • Save up shield, overload and nova boosts and trigger them at the perfect moment • No two runs play the same GROW YOUR FLEET • Unlock new ships, each with its own starting loadout • Spend Star Dust on permanent upgrades that make every new run stronger • Earn achievements for combat, progress and daily play • Watch an optional ad once a day for bonus Star Dust PLAY YOUR WAY • Choose the difficulty that suits you • Decide what happens when you lift your finger: keep flying, slow down or pause • A short flight school teaches everything in a couple of minutes • No internet connection needed to play • Available in English and Turkish Free to play with ads. Can you hold the line?
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What's New in Nyxtar

1.0.1

September 30, 2026

Star Dust now buys you a way out of a bad moment. SECOND CHANCES • Spend Star Dust to reroll your upgrade cards once the free daily reroll is gone • Lose your ship and you can spend Star Dust to get back up on the spot, or watch an ad to return at full health • Prices climb with every purchase and reset each day, so they stay a choice rather than a habit BALANCE • The easier difficulties no longer ramp up as steeply through the late sectors • Heavy ships hold up less against a strong build, and the armored one takes more damage from the front • Fewer armed ships press you at the same time, scaled to the difficulty you picked • The final boss fights dirtier, mixing its drone waves and borrowing mines from earlier in the run Thanks for flying. Keep the feedback coming.

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