
One-Tile Tactics
Plan the route. Commit. Watch.
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Free
In-App Purchases
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About
Pick a card. Plan the route. Watch it play out.
One-Tile Tactics is a turn-based puzzle game where every move is a plan. Each turn you draw three route cards. Choose one, choose where it lands, and your unit runs the whole route in one go: charging past enemies, slipping between lines of fire, grabbing energy on the way to the exit.
Nothing is hidden. Enemy lines of fire and their next moves are drawn on the board before you commit, so when a plan fails you can see why and try a better one. No timers, no reflex tests.
WHAT'S INSIDE
• 120 hand-built sectors across five districts
• 6 route cards: Charge, Evade, Guard, Sweep, Leap and U-turn
• 16 enemy types, each with a threat you can read at a glance
• 10 bosses, each of which changes the rules of its own fight
• Conveyor belts, portals, eroding floors and linked gates
• Gold medals for clean, efficient routes
• Sortie mode: five battles in a row, three difficulty tiers, and a challenge code you can share so friends play the exact same run
FAIR TO PLAY
• The whole first district is free: 24 sectors and its boss
• One purchase unlocks the rest of the story and Sortie mode. No ads, no energy, no subscriptions
• Plays fully offline. Game Center leaderboards are optional and sign-in is never required
• English and Simplified Chinese
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What's New in One
1.2
October 6, 2026
More of the game is free, and the first hour is smoother. • All of District 1 is now free — 24 sectors, right through the Grid Severer boss. • Sectors 4–11 give you more turns to work with. The gold-medal targets are unchanged. • The unlock screen now shows what the full game adds: new route cards, new enemies, a boss in every district, and Sortie mode. • The District menu, Pause menu, unlock screen and Sortie screen no longer spill outside their frames.
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Subscriptions & In-App Purchases
$2.99
Full Game
Unlock story sectors 13–120 and sortie mode.






