Addicting game but frustrating
The concept it’s really good, reminds me of the first Zelda where you have to explore not knowing what your gonna find. But if your not a fan of grinding this game is not for you. The grinding is a long tedious process, luckily I like that. Overall great game though can’t wait for part 2. But how on earth do you upgrade equipment at the the blacksmith?! I have like 50 red chips!
Show more
Good Concept needs some polish .
Enjoy the the whole game concept but I think we need a quality of life improvements to make the game more enjoyable. Make something about the exploration part ( battles and walking ) faster ; something like x2 or x4 speed . I mean Im still on 1% completion after 4 hours . Very slow. Selling equipment at the blacksmith or shop and being able to buy equipment would be great or make new equipment easier to find . I haven’t found any new equipment in 3 hours . It makes the whole exploration/adventure aspect tedious . I really enjoy the concept but it’s beginning to become a chore to play just because the overall progress is slow. I hope the devs see this and make some improvements I know its been a year since the last update 😅.
Show more
Potential
Stupid iOS 13.1.5. The review kept closing on me, so I will write it short. The game is good but the flaws keep giving me frustration so I deduct 1 star.
Still playing
Honestly, just need a little more info on the game. What traits help more, how does each one play into the game? Also the leveling presses is very long.
Good idea but slow pace...
I like how the beginning portrays there is much to be done in the game, but it gets so repetitive due to the adventuring itself being fairly slow. It’s unfair that the battle system is under the “active” style instead of the “wait”, since picking a skill or item is not freely shown (so much room for it) until you get your turn and it also requires to tap open the skill/item list icon, you’ve pretty much lost a few seconds that the enemies can still attack you. On top of that, even skills can “Miss!” whereas it’s bad enough that normal attacks does so very often already.
Please update with a more convenient walking speed, also show the skills/items on screen but make it unavailable until you actually get your turn, fix character’s hitting accuracy to higher setting, detailing of character stats and resistances.
Please update with a more convenient walking speed, also show the skills/items on screen but make it unavailable until you actually get your turn, fix character’s hitting accuracy to higher setting, detailing of character stats and resistances.
Show more
Response from developer
Thank you for your review, we will try our best to improve or respond what you mentioned in the sequel.







