Orebound: Idle Space Mining

Orebound: Idle Space Mining

Digging Tycoon: Drill Planets

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Released
November 6, 2026
Updated
November 6, 2026
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About

Run an idle mining company at the edge of the galaxy. Sink shafts into strange planets, haul ore up on a rail cart and grow one rig into colonies across the stars. Orebound is built for the long haul. While you're away your drills fill each colony's silo, ready to collect when you're back, and there's always one more layer, one more warden and one more world. DIG THROUGH SIX ALIEN LAYERS • Drill from the Rustmoss Crust through Glowshale, Hollowstone Caves and the Fleshrock Mantle, down past the Singing Magma to the Dreaming Core. • Find seven ores, from common Ferrite to Voidpearl. • Crack geodes, vent gas pockets and ride out cave breaches. Tap the rock to drill faster, or hold it to overdrive the drill and let go before it overheats. BREAK THE WARDENS • The deeper layers are sealed by wardens the drill can't bite. Fit a stronger Drill Bit and shatter them. BUILD YOUR RIG • Upgrade the Drill Motor, Cargo Pod, Rail Lift, Ore Scanner and Hauler Drones. Keep the parts in tune for up to 30% more speed and ore. • Build Shaft B, a second shaft that mines on its own. • Every world has a material of its own. Each new world opens 25 more levels on every part, so you go back to improve your older colonies. • Run up to three drills on every colony, or four with the Fourth Drill from the Shop. • Upgrade each colony's silo so it holds more of what your drills dig while you're away. HUNT THE WILDLIFE • Past each world's first warden, its creatures come out on the surface. Build hunting towers, each best against one kind of creature, and turn the herd into extra ore before it steals from your haul. GROW ACROSS THE STARS • Take on Murmurer quests: your colonies' digging fills them, and they pay credits. Then buy the drilling rights to new worlds: Thalassa Rim, Grumm, Ninefold, Old Ember and the uncharted planets beyond. • Every world has its own conditions, material and wildlife, and all your colonies share one stockpile. • Send each world's crew on expeditions into its wildlife for Star Charts, materials and rare finds. RELICS AND LASTING TECH • 78 ancient relics in four rarities, the first on day one: dig them out of ruins and world Cores, earn the rarest by founding new worlds, or assemble them from fragments. Most give a lasting bonus you can attune, and the rarest change how the game works. • Spend Star Charts on legacy tech that works on every colony, forever. A STORY UNDER THE CRUST • Ostra, the rig's onboard mind, speaks to you as you dig and tells the story of what's sleeping under Vossk. • The music changes with the world you're mining. FAIR TO PLAY • Play the whole game without paying. No gems, no energy and no loot boxes, and relics are never for sale. • Optional extras in the Shop, from one-time unlocks to Boost Bundles and Time Warps. Watch an optional ad when you want a 2× Boost. • Plays offline, with no account or sign-in. Sink your first shaft. Something down there is waiting.
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What's New in Orebound

1.0

November 6, 2026

9

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