
$1.99
About
OSCope is a simple field-debugging tool for checking OSC (Open Sound Control) over UDP, right on the spot. Ideal for verifying connections with TouchDesigner, Max, Unity, openFrameworks and more. No server, no account, no data collection — just open and go.
FEATURES
- Real-time OSC receive log (time, address, type tag, arguments)
- Per-address scope charts (int / float / bool)
- Per-address value meters (0..1 values shown as a bar)
- Log filter (by address / value)
- Pause and Clear for the display
- Record incoming messages and export (Data tab / CSV / JSON)
- Manually send any OSC message (int / float / string / bool)
- Signal-generator send (fixed / sine / noise / Perlin noise / toggle, auto-repeat)
- Save and recall named presets of your send modules
- Quick Send buttons (e.g. /test/ping)
- Saved settings: receive port, target IP and port
- Always-on analog clock for timing during shows
- Portrait & landscape layouts, dark instrument-style UI
GREAT FOR
- Quickly confirming OSC connectivity in installations and live shows
- Seeing whether OSC sent from a desktop tool reaches your phone
- Watching incoming values as waveforms and recording them to review later
- Sending OSC triggers and test signals (GO / RESET, etc.) from your phone
CONNECTING WITH TOUCHDESIGNER
- Receive: send from TouchDesigner's OSC Out to OSCope's shown IP and receive port (e.g. 8000)
- Send: set OSCope's target to TouchDesigner's receive IP and port
NOTE
Uses UDP on your local network; iOS will ask for Local Network permission on first use. Communicates with devices on the same network/subnet. Receiving supports OSC Bundles; supported types are int / float / string / bool.
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What's New in OSCope
1.2.0
July 1, 2026
- OSC colour type (RGBA / r): received colours show as a swatch + colour-over-time strip; you can send colours too - Multi-value (array) messages now graph one scope channel per argument - Timeline view for string/text message values - iPad / tablet-optimised layouts (two-column, grids) - Bigger sender: colour send, multi-channel generators, and a structured "Array" card to build mixed-type messages (each argument fixed or generator-driven)
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