Awesome cards
Response from developer
Thank you, Markwonder3! Great to hear you're enjoying the collection side — more improvements on the way. If you ever have a suggestion, Settings → Support reaches us directly.
Pity system
Response from developer
You were right — this wasn't bad luck. A classification bug meant no pack could actually contain a Crystal card, so the "next pack guaranteed" message was impossible to fulfil. Fixed in 1.2.3, now with Apple for review: Crystal cards are classified correctly, the guarantee only counts up in sets that can actually produce that rarity, and stuck counters clear on your next pack. Note that Crystal cards only exist in a couple of the vintage sets — that's where the guarantee pays out. Sorry for the wasted packs, and thanks for reporting it.
What are these new packs they are not even Pokemon
Response from developer
Sorry about that — what you ran into is a content-loading bug, not a change to the game. PackRip loads its set list from our server on launch. If that request fails, the app falls back to the small bundled set (Olympus) and stays stuck there for the whole session, so your library looks like it vanished. 1.2.4 fixes it: the app now remembers the last set list that loaded successfully, so a dropped connection can't strand you on the fallback anymore. Update once it's out and everything should be back where you left it — nothing was deleted, your collection is safe on our servers.
I’m confused
Response from developer
Thanks for asking! PackRip is a card pack opening simulator for entertainment and collecting. You cannot earn, withdraw, or cash out real money in the app. Coins and cards are virtual only and are used for opening simulated packs, building your collection, and progressing in-game.
THIS GAME CHANGES A LOT
Response from developer
Thanks for taking the time to write this — detailed feedback like yours is exactly what helps us improve. Good news: most of what you're missing is actually already in the app, and a few things may be from an older build, so please update to the latest version (1.1.6). - Card-by-card reveal is built in — tap or swipe to open each card one at a time. - Daily packs and the leaderboard are both live; the Daily Challenge on the home screen gives you a daily pack and a leaderboard to climb. - There are zero third-party ads in the app — we don't run any ad network at all. What you ran into is an optional Plus subscription offer, not an ad, and if it's showing too often that's on us to tune, so we're dialing the frequency down. - Every card, pantheon, and pull is earnable for free. Plus just speeds things up and hides that offer screen — no card is ever locked behind payment.
Game bug
Response from developer
Hey, thanks for the catch and the 4 stars! We looked into this — the daily pack limit is actually enforced both on the home screen and inside the pack-opening flow, so "Open Another" should hit a "Daily Pack Limit Reached" screen once you're out of free packs. If you're still able to bypass it on the latest version, please email us at elhanarinc@gmail.com with your iOS version and a quick description of the steps — we'd love to reproduce and fix it. Good luck unlocking Noctis!
