Panzer Campaigns User Reviews

Top reviews

Broken and unrealistic

Sorry, but I have been playing tactic board games since the 70’s, and this series is the worst since the misconceived days of SPI.

I played and suffered through all scenarios just to give the engine a chance. Frustrating, long turns with unnecessary sound effects and vague animations. Circa 1995 graphics. Silly outcomes.

For example, one 135 man motorcycle company with small arms was able to hold out, even when fully assaulted and overrun, by SIX companies of Panzer IVs?? Surrounded, isolated, and supposedly disrupted? It was ridiculous. Just poor design. I got bored.

Vague instructions. Tutorial was completely insufficient. Not recommended.
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Worth the learning curve for serious grognards

This game strikes a great balance between satisfying the operational level tactical hunger and keeping it simple enough to win an epic battle over the course of an hour. The trouble starts with the UI that is perhaps too simple, lacking overlays explaining what each button does, somewhat clunky, it left me in the dark until I forced myself to read the manual. This is not a game you can just dive into, you really need to do the tutorials and read the manual, but leading your divisions to victory is a fun reward. After playing this game I am interested in more titles from this game designer.
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Fantastic!

If you have played and enjoyed an old Avalon Hill board and counter game, you'll feel right at home. Except now no constant reference to a perilously frayed rules book to resolve turns and engagements. With PzC you can focus on the scenarios, tactics, terrain, OOB, all the things you were trying to focus on in good ol' PanzerBlitz. It's hard to put down, since it makes it so quick and easy to try different deployments and avenues of approach. But it's great because you CAN actually pause a game and pick it up later without wondering about whether the board got bumped. I assume, based on the write-up, and the fact this was a freebie, that it's meant as a tutorial/training tool for introduction to other scenarios. GREAT idea, particularly for folks maybe not familiar with turn-based simulations. Depending on experience level, this one could easily keep you busy for quite a while, as there are several scenarios and each can be played in more than one way. I confess, I loved this iPad version so much that I purchased the desktop (Kursk Southern Front) version, even though I'm still playing through some of the scenarios on the iPad version. I've experienced no problems, hangups or glitches on my iPad Air2 running iOS 11 beta. I do use a stylus to move the counters.
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Potential, but only that.

There is some hope for this game, but not until it's really in a finished state. The controls are largely unexplained, lacking even tool tips, and the tutorials lack even the barest modicum of instructions, and are so poorly play-balanced that they cannot be completed. It's a shame, because on the surface the game has a lot going for it, but after a couple hours, one is confronted with a 'Wargames' moment - the only smart move is not to play the game.'
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Real War Game

One additional Ask: ability to store Local device save games. War Gamers value the option to progress to a certain point and then test multiple alternative strategies. To have to replay an entire scenario in order to get back to the same decision point again is a time sink and can be quite frustrating.
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Finally, a game beyond beer and pretzels on the iPad. Panzer Corps and Battle Academy 2 are great but how many pretzels can you consume before wanting some real meat?

To echo some of the previous posts, interface is what will keep most folks away from this series. The solution is simple though -check out the space strategy game "Ascendancy" on the iPad. There is 1key press that toggles all the help text in context of the screen that is active. This way the confusing command bar is demystified with a single tap.

Also - do a let's play video on YouTube and show the game in action played by one of the Dev Team.

I will be buying Kharkov I believe and would look forward to Stalingrad as well. An iPad version of Squad Battles on the Eastern Front would also get my iPad gaming dollar.

Good work so far - you guys really need some type of forum though to increase your interaction with the community. Most folks dropping in there would be old SPI playing board game Grogs - so should be a good crowd to converse with ...
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Well Done

Nice Conversion From PC To Mobile App. Looking Forward To Getting These Titles And Future Tiller Releases.

Better than rolling dice!

As a fan of the old school Strategy and Tactics games Panzer Campaign is a nice return to hexes and square markers. I like the overall game design and glad I don't have to reference tables, figure out combat differentials and roll dice. I agree with some other comments about the button interface being a bit confusing. Maybe a pull down menu for all the toggles? I also found it hard to find stuff in the user manual - need an index or more detail in the TOC. Already bought Tunisia - is anybody working on bringing Close Combat back to a mobile or PC platform?
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Not Ready for Prime Time but Close

I'm a fan of the PC version but the iOS UI needs work. Pressing on a unit tends to scroll the map before movement/fire icons appear. Menu buttons need a quick reference guide.

Jim Cobb

My earlier remarks were too harsh. The UI is ok but could be better. A guide to the buttons is in the interface section of the manual; should have easier access, eg. a separate doc.
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Entertaining

Not a beer and pretzels war game. Takes time to understand the mechanics which are logical btw. Once you get past the learning curve, the game play is simplistic, but challenging The only reason I gave it a 4 and not a 5 is when you stack large amount of units, part of the last unit key details isn't readable. I'm going to wait until that's fixed be force I purchase.
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Very slow

This game was a good concept. I never went further then the getting started. Spend an hour with all the forces using assault, fire, and arty. After 6 turns, could never move the the one enemy unit out of the position it was in. Gave up, to slow in game play. They need to speed it up. Became very boring play. Will try again, after it is better developed. If you have hours to devote, you may enjoy this game.
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To Stretchmay1985

Did you scroll the menu at the top to the "?" and read the manual?

No fun here...

Very confusing and help is non-existent. I'm totally stuck and have given up trying to play. Don't buy!!

At last!

A true wargame and old favorite. Can't wait for more offerings specially squad battles. Buy Tunis 43 and support our hobby on the new devices.

Promising

1. The scenarios leave little for time for maneuvering.
2. The Russians seem to be very stubborn defenders.
3. There are very few units with range fire, leaving all ground combat units forced to assault entrenched Russian units,
4. This reminds me more of the nineties Talonsoft games than the more involved HPS games.
5. How can see hexes on the map?
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A true old school wargame

Been waiting for a good wargame for the iPad. The controls takes a little getting use to but this is a good transfer of the Panzer Campaign game series to the iPad. Can't wait for more Panzer Campaigns.

A HUGE step toward "portable" war gaming!

The "touch" aspect of a tablet adapts well, and if you've played any of the PzC series, the icons on the game interface will look familiar!

Long time fan

Well having played PzC for years and years I am a huge fan of the series. I have been wondering for a long time why they havent showed up on the eye pad as I am sure the eye pad can handle it. So I kept checking and here it is. I am so excited about this I can hardly say, but I am haviing some problems getting units to move. Sometimes they move as designed and sometimes they just wont move at all. Hopefully a patch will fix it. Also seems a bit laggy on my ipad. But looks to be a pretty faithful representation of the original PzC's. Thanks for doin this John and Blackie and whoever else was involved. Nice to be able to play this once more. Hopefully PBEM is in the works.
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A Real hex and counter, old school Wargame for tablets!!

A Real hex and counter, old school Wargame for tablets!!

Great game

Finally a good strategy/tactical war game for the iPad! A little hard to get the hang of (training missions not descriptive enough), but once you do it's really fun. When will the full version come out!!!!!

Please fix

I LOVE Tiller games. PC and Modern Air Power on iOS. But this one won't boot. It just crashes when trying to start. I am on iOS 5.1.1. I wish for more Tiller games on iOS, please fix. My 1 will become a 5.

I tried to resolve with app support. The answer was "why am I using an older (5.1.1) iOS. Huh? The app description says iOS 3.2+. I'm sure the game is GREAT. Same as MAP, but the support response is pretty lame. Disappointed.
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