
Pegasus Moon Lander
Thrust, steer, land. Repeat.
0 ratings
Free
Rating summary
About
Pegasus is a moon-lander game with real physics. Pilot a fragile ship through cave systems that twist, narrow and open into vast chambers. Thread the rock, dodge boulders, watch your fuel, and set the ship down gently on the landing pads before the tank runs dry.
ONE STICK, REAL PHYSICS
Hold to burn, point to steer. The ship rotates the short way to where you point it and the engine only fires while you hold. Two-handed split controls (throttle left, stick right) and a left-handed layout are one tap away in Settings.
TEN LEVELS, THREE WAYS TO SCORE
• Distance runs — fly as far as you dare in either direction.
• Sprints — sixty seconds on the clock; every metre counts.
• Dashes and time trials — race 1,000 m to the finish pad, or visit every pad in The Hollows, a hand-drawn cave of five chambers.
The Flux reshuffles its endless cave on every attempt, so no two runs are alike.
LAND LIKE YOU MEAN IT
Touch down slow, level, with both feet on the deck and hold it — a settle ring shows exactly when the landing counts. Come in too hot and the hull takes damage; too hot again and you are debris. Pads refuel and repair while you sit on them.
RACE THE WORLD RECORD
Global high-score boards for every level — today, this week, all time. The record holder's run flies alongside you as a translucent ghost, and every board entry has a replay you can watch, pause, scrub and slow down frame by frame. Submit your own runs under any callsign you like; every score is verified by re-simulating the replay, so the boards are honest.
PLAYS OFFLINE
No ads, no in-app purchases. The whole game ships inside the app; the boards, ghost and replays need a connection, everything else works in a tunnel.
Fly safe. Or don't — the replay is worth watching either way.
Show more
What's New in Pegasus Moon Lander
1.1.0
October 10, 2026
New level: Well, well, well Three wells, three bases. Down and up each, against the clock. A hand-drawn time trial by Marcus Einar: one big cavern with three vertical wells sunk into its floor — a winding one, a siphon that doubles back on itself, and a 90 m straight drop. Land on the base at the bottom of each as fast as you can. Every descent has to be flown back out, so the time you save going down is the time you pay on the climb.
More





