Okay game, good concept, some glaring issues
- movement is very clunky. It would be much better as a twinstick shooter, with movement on the left and aiming on the right.
- Ranged attacks are quite hard to deal with, mostly due to the lack of strafing, and the jerky aiming stick.
- Thirdly, the console fills with null reference errors on player death. This would be fine, if the console was actually invisible to the player.
If these were fixed, I would probably play the heck out of this game.





