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About
Tap a colored cannon. It rides the conveyor belt and shoots blocks of its own color out of the picture above until its ammo runs out.
One well-timed cannon strips a column and sets off a chain that takes half the board with it. Get it wrong and your cannons pile up in the four queue slots, and when the fourth one fills the run is over.
WHAT YOU ACTUALLY DO
- Read the board first: only the lowest remaining block in each column can be hit
- Send the right color at the right moment, not the fastest one
- Chain your hits to build the combo meter, all the way to 12x
- Crack ice-sealed blocks open with a Color Bomb
- Keep the four queue slots clear, and don't burn through your cannons with blocks still standing
EVERY LEVEL IS A PIXEL-ART PICTURE
From a tiny 8x7 sprite up to a dense 24x24 scene. Every board is tested before release to make sure it can be cleared. Later levels bring new rules, such as Color Locks, Caged Cannons and Linked Cannons, and the game shows you each one the first time it appears. Past the last level, the hardest boards come back in a new order each time, so there is always another run waiting.
BUILT FOR SHORT SESSIONS
One thumb, portrait, one level at a time. Most boards take a minute or two. No account, no sign-up, no countdown timer pushing you along.
PLAYS WITH THE WI-FI OFF
The game itself runs entirely on your iPhone, so it works on a plane, on the subway, or in a basement. Ads and purchases need a connection; the levels do not.
FEEL AND SOUND
Chunky pixel destruction, particle bursts, screen shake and haptics. Sound, music, screen shake and haptics each have a switch in Settings. Good in headphones, fine on mute.
TEN LANGUAGES, SWITCHED IN GAME
English, Turkish, German, French, Spanish, Portuguese (Brazil), Japanese, Korean, Simplified Chinese and Arabic. Change it any time in Settings; it does not follow your device language unless you want it to.
ADS AND PURCHASES
Pixel Dispatch is supported by full-screen ads between levels, plus optional videos you can choose to watch for a reward. Gems and Color Bombs are earned by playing, through levels, the daily streak and the Piggy Bank, and are also available as in-app purchases for anyone who wants more of them. A one-time Remove Ads purchase clears the full-screen ads between levels; the reward videos stay optional. No purchase is needed to finish any level.
Stuck on a board, or found one that feels unfair? Tell us: https://omerenen.github.io/pixel-dispatch/
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What's New in Pixel Dispatch
1.0.5
September 29, 2026
New levels, and new rules to master along the way. The game shows you each one the first time it appears. • Already past level 80? You pick up at the first new level. • Polish and small fixes.
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Subscriptions & In-App Purchases
$0.99
Starter Bundle
+1,500 gems, +3 bombs — one time only






