Pixel Shelter User Reviews

What users say

Top reviews

Already much fun!

If you liked TinyTower this is the best new thing with similar features but new dynamic!

Can’t Wait

This is exactly what I was looking for! Different elements from Tiny Tower and the graphics are really cute. Enjoying what is available now and I’m really excited to see what future updates bring!

Good start

I like the theme, new game mechanics and that continued pixel theme from Tiny Tower. There is still plenty of room form improvements, though. Game appears to be lacking content, accessibility features like room selection, limited visuals and of course no bitizen and room customisation. Hopefully these things will come.
I’d happily pay for content as long as it does not become bloated like Tiny Tower with all the events and collectibles.
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No micro transactions…yet

Huge fan of nimblebit. Just hope this doesn’t turn into another situation where it isn’t fun unless you buy the alternative currency like tiny tower.

Worse version of Tiny Tower

the mechanics of this is just like Tiny Tower but now there's efficiency to the tasks and you build down instead of up... wow.

Ok but broken

I like playing it but after I rebuilt the shelter the second time the game gets stuck when assigning people to jobs so I have to close and reopen the app, and I can’t send any expeditions because it won’t show me people on standby. Wont show the all people tab or the unnassigned people tab

3rd rebirth

i LOVE THIS GAME but i played the game twice untill the 3rd rebirth and both times it would make the game unplayable with my 6 bitizens i take with me being unemployable and then the beginning dormitory isn’t even intractable. along with this the expositions past the 3rd rebirth are un-intractable as well definitely would love to see a new update fixing this issue because i hate playing the game over and over again just to run into the same issue
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Amazing Evolution

this game is amazing thank you devs

nice

good game plz add more randomized character skins and customization options for rooms. 3 star now that it’s impossible to get random 8/9 star citizens

Cute but glitchy

I really enjoyed this at first, but after I got to level 3 it got super glitchy. I couldn’t open one of the living quarters to see my bitizens, and I had a high stat person that genuinely didn’t appear anywhere and I couldn’t assign them to anything. Sometimes the Menu or X in the bottom right wouldn’t work, I’d get stuck and I’d have to close out the app and restart. I then couldn’t do any missions because of this glitch. I really liked it but I hope they can improve upon it so I can play again!
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Amazing game but could use features

I love this game. I have played pocket planes and tiny tower. This is just as good. My only critique so far is there should be a way for us to choose the amenities, i keep getting art studio over and over. That and more chance to get weapons and gear from expeditions? It feels impossible.

Awesome zombie survival game

This game is great and I can’t wait to see how it progresses. Keep up the good work development team..

Pretty Entertaining for a Beta

The title speaks for itself, I’m excited to see how they update this and add new content to the game!

A good start needing work

Nimblebit has long put out many fun games so I expect they’ll evolve this one to match their usual quality since this is still in beta.

Wishlist:
1) after I complete a mission, don’t make me reopen the window just to get the prize. It’s incredibly annoying to have unnecessary popups like this. Just give the box when the mission target is clicked upon

2) expeditions need to have some value. I’ve quit bothering with them altogether in recent rebuilds. They seem to only hurt morale, and the rewards aren’t really that interesting. Even if I found a new weapon or armor, they don’t carry into the next rebuild so they have trivial value.

3) speaking of morale, we need some way to understand how morale is calculated. It seems to be tied to water and food supplies but it is clearly more than that. I have no idea what to do to improve it.
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Amazing Game, but UI still needs to be tweaked

Love the game, and love that it is basically tiny tower with zombies. My only gripe is that on my iPhone 15 pro max it has the Dynamic Island. When trying to view the stats with the drop down menu up top, some of the stats are blocked by the island. Other than that it’s amazing! Can’t wait to see what future updates bring!
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UI on iPad is horrendous

I see based on the reviews it not just me who’s iPad cuts off parts of the screen. Also not able to scroll between different rooms I want to make.

I like it

Being able to prestige people so you can keep them when you upgrade the shelter would be nice, and the ability to move people to different living quarters

Shows great promise!

It’s clear that this game is still being worked on, and it feels very much like OG Tiny Tower in that respect. What’s here shows us the main premise of the game and gives us an idea of to what’s coming. I’m excited to see where this goes

Good, but Unfinished

Same as the Tiny Tower games, but upside down. It’s fun and a good concept for NimbleBit’s style, but it feels unfinished.

Character designs repeat way too often. It feels less like each Bitizen is randomized, and more like they’ve made a handful of presets. This makes the missions of finding a specific Bitizen difficult, I often have to tap on three identical characters to get the right one.

A bug I noticed is when characters are walking there is often a single white pixel floating high above their head. Not sure why that is, just a floating pixel in their walking sprites for some reason.

Also, when you send Bitizens out on an “Expedition” they are still visible in their living quarters. Sort of breaks the immersion there, I hope in an update they make it so Bitizens sent on an expedition do not appear inside the shelter for the duration of the expedition.

There also don’t seem to be many unique floor designs. My first 3 living quarters are the exact same, my first 2 canteen’s are the same, and 2 energy distributions are the same, etc.

A major complaint I have is how difficult it is to maintain storage and keep Bitizen happiness above 0%. The game requires constant attention, if you leave for just two hours your water and food storage is at 0, and even after building it back up it seems impossible to get Bitizen happiness back up from 0%.

I hope over time more floor designs will be added, new Bitizens will appear, and the game continues to grow. I hope this is not just a quick thing they threw together and then ignore.
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Good, but Unfinished

Same as the Tiny Tower games, but upside down. It’s fun and a good concept for NimbleBit’s style, but it feels unfinished.

Character designs repeat way too often. It feels less like each Bitizen is randomized, and more like they’ve made a handful of presets.

There also don’t seem to be many unique floor designs. My first 3 living quarters are the exact same, my first 2 canteen’s are the same, and 2 energy distributions are the same, etc.

I hope over time more floor designs will be added, new Bitizens will appear, and the game continues to grow. I hope this is not just a quick thing they threw together and then ignore.
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