Flicking Doesn't Work
The flicking doesn't work. Awful game. Poor controls.
So fun!
So i’m someone who has a really hard time being entertained with different games. However, this game has been pretty standout among the rest. It offers unique gameplay with enough of a challenge that it makes the game fun. I would’ve given the game 5 stars if there was more of a goal to work towards. As of right now, there are around 10 (as far as I remember) hats that you can obtain for your potion. You can purchase them with stars gained from the days played in the game. But I don’t see a goal beyond obtaining different hats which makes me feel a bit demotivated to play. Nonetheless, just because i’m demotivated doesn’t mean the game is bad. It’s quite good actually! I recommend people give it a shot. It’s cute, offers unique gameplay, and captures your attention with the challenge it offers.
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Super Cute!
Not only is this game super cute, but it has fun and fairly simple gameplay! The art style and concept is very appealing to me personally, as I’m a big fan of fantasy stuffs.
Love the amp in challenge with one downside
If you’re like me, you will be going for 3 stars every time. With that in mind, level 9 is when you’ll have a challenge, I like the mechanics of trying to brew as fast as you can and the stars you earn being currency in the cosmetics. A variety of different looks that you can obtain and I want to collect them all. On the other hand I’ve had items overlap that killed the run in its place (like I said it didn’t entirely ruin the run but I always shoot for the best I can get) an example being: if a customer wants mushrooms, a feather, and water. I can get the mushroom and feather but once I try to grab the water there’s a bag of powder that is soft locking the potion from being made.
Yes I’m aware I can buy more of those items when I’m in a jam but at the same time that’s the point: I’m in a jam. It’s fast pace which I LOVE, but it’s so fast that I don’t have time to buy the other items and I need to rely heavily on the RNG of where their thrown at. And because I can’t get the water, the mushroom and feather I used will be wasted and I have to wait another 10 seconds to get those items for a total of 20 seconds. The customer will only give me 11 coins by that time.
Yes I’m aware I can buy more of those items when I’m in a jam but at the same time that’s the point: I’m in a jam. It’s fast pace which I LOVE, but it’s so fast that I don’t have time to buy the other items and I need to rely heavily on the RNG of where their thrown at. And because I can’t get the water, the mushroom and feather I used will be wasted and I have to wait another 10 seconds to get those items for a total of 20 seconds. The customer will only give me 11 coins by that time.
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Great for a first game and has potential but definitely room for improvement
I like the game so far but maybe make it easier for the players to understand the game for example, make the tutorial longer and give names to the ingredients. you have to ask why should anyone play this over papa pizzeria, If I’m being honest this kinda feels like a flash game on cool math games. I think u can improve the game by adding a system where the player can expand your shop by either buying or exploring for more items for cooking.
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