Planescape: Torment

Planescape: Torment

by Overhaul Games

122 ratings
263 reviews
$9.99

Details

  • Released
  • Updated
  • April 11, 2017
  • June 1, 2017

Features

Planescape: Torment screenshot #1 for iPhone
Planescape: Torment screenshot #2 for iPhone
Planescape: Torment screenshot #3 for iPhone
Planescape: Torment screenshot #4 for iPhone
Planescape: Torment screenshot #5 for iPhone
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About

Embark on a story-rich, tactical RPG adventure in a dark fantasy city. Uncover secrets of past lives, explore strange planes, and solve unique puzzles with a party of bizarre companions. This enhanced edition offers a classic experience with modern improvements.

Story-rich tactical roleplaying
Explore Sigil and the Outer Planes
Assemble a party of unique companions
Solve unconventional puzzles
50+ hour RPG classic
Enhanced edition with curated updates
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What users say

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What's New in Planescape

3.1.3

June 1, 2017

This update from Apple will improve the functionality of this app. No new features are included. Features Added Additional font scaling range for graphics options Bug Fixes General Cranium Rats spawn in fight with Many-as-One Missing gate guard added back to the Foundry Drusilla now realizes Ignus has been freed Vrischika will now purchase the Portal Lens Mantuok does not appear again after he is dead Bonus Hit Points from CON continue to be granted after level 10 The Rearrange Party feature now works as it did in the original game The "Linear scaling" box now controls linear scaling consistently whether using DirectX or OpenGL "Eye" items with alignment restrictions no longer grant the player passive benefits when they shouldn’t Exceptional strength 18/01 no longer shows as 18/1 Ravel's cutscene with TTO no longer stops before the end Changing character class in an area now does not cause portal triggers to cancel out The game does not end if TNO is killed in the Smoldering Corpse bar Zoom Lock should no longer distorts cinematic spells The "Lost Item" feedback message now appears when TNO loses an item Cutscenes return camera to the level of zoom they started in Turning off "Critical Hit Screen Shake" in the baldur.lua file disables screen shake during critical hits Right clicking joinable NPCs no longer produces selection sounds Voice actor names have been corrected in the credits Added default names to save games The party can now get to the Pillar of Skulls when using single file formation Dialogue about breaking out of prison does not happen if party isn't imprisoned The GUI returns after Ravels death Fixed Pestle Kilnn’s missing textures PST:EE supports loading M_*.lua files Smooth Area Transitions should no longer reduces voice volume when arriving in a new area Fixed the Lock View on Character tooltip so it does not overlap the button/arrow Gameplay Casting Chromatic Orb at night no longer leaves the screen green Ice Knife's THAC0 penalty is now temporary The level of zoom in the Shattered Crypt does not affect Lesser Vargouilles' spawning Infernal Shield cannot be dispelled by quickload anymore The Fog of War now reappears after Abyssal Fury is cast and the victim fails their saving throw Stygian Ice Storm visuals have been fixed Tricha in the Curst pit fight now runs Silhouettes no longer appear during cutscene spells Guardian Mantle does not last forever anymore Morte's Litany of Curses now gets harder to resist as he learns new taunts Using Guard should set the party to guard an area does not toggle the draw selection button anymore Localization [French] Dialog with Fhjull is now fully translated [French, German] Aegis of Torment description has been fully translated [French] 'défilement' now contains a hyphen [French] Quell is now translated consistently [German, French] Fixed dialog errors in Lower Ward quests [German] Typo fixes [Korean] Translations suggestions and typo fixes added [All non-English] Saving using the default name now works

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User reviews

Une pépite

Pour les puristes du Jdr. Rien à dire c est parfait.

Great but could be better

Planescape is a great game, hard to go wrong, but external keyboard and mouse support on iPad isn’t good. Touch controls on their own are passable but feel like you’re missing out on the intent of the experience.

Please fix the zoom

I love this game, but unfortunately it’s unplayable on the phone even when the text is scaled maximally. The buttons and text are just too small. I really would love to have this classic be playable.

전투 난이도가 낮은게 장점이 됨

솔직히 폰으로 BG2는 못해도 토먼트는 할만합니다 ㅎㅎ

One of the best written CRPGs ever made

This game is a masterpiece of storytelling by the writer of Kotor 2, Fallout: New Vegas (in part), and Prey. Chris Avellone has a particular style when it comes to his stories that can make some beats feel familiar, but they are always a delight to play through. The port runs perfectly on iPad and was awesome to play through on mobile.
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User experience

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Reported Bugs

13 issues

Game crashes on startup with certain language settings

Bug

Crashes after Ravel battle

Bug

Key items not recognized in inventory (e.g., scalpel, mortuary key)

Bug

Audio stuttering in cutscenes

Bug

No sound on some devices

Bug

Game freezes during gameplay

Bug

Crashes every 2-3 minutes on iPad 3-4

Bug

Doors difficult or impossible to pass through

Bug

Game unresponsive to touch input

Bug

Incompatibility with latest iOS updates

Bug

Save files corrupting or becoming inaccessible

Bug

Status bar appearing in fullscreen mode

Bug

Installation failure due to storage detection error

Bug

Requested Features

16 requests

Russian language localization

Feature

Spanish language translation

Feature

French language support (currently missing)

Feature

German language support

Feature

Italian language localization

Feature

Czech language translation

Feature

Chinese language support

Feature

Polish language version

Feature

iCloud save backup and synchronization

Feature

External keyboard and mouse support

Feature

MFI controller support

Feature

UI scaling for smaller screens

Feature

Fullscreen support for iPhone X and newer models

Feature

Ability to copy text for translation

Feature

Access to game files for custom mods

Feature

Cloud save between iPad and iPhone

Feature

FAQ

What is Planescape: Torment about?

Planescape: Torment is a story-rich, tactical roleplaying game set in Sigil, a dark fantasy city. You play as The Nameless One, uncovering secrets of past lives and exploring the planes with a party of unique companions.

Does Planescape: Torment have ads?

No, Planescape: Torment does not contain advertisements. It is a premium game that you purchase outright.

How long is Planescape: Torment?

Planescape: Torment is a massive RPG classic offering over 50 hours of gameplay, with reviewers praising its extensive content and deep narrative.

What platforms is Planescape: Torment available on?

Planescape: Torment is available on iPhone, iPad, and iPod. It is designed for 7-inch and larger tablets, with recommendations for iPhone 7 or iPhone 7 Plus and later.

What are the main gameplay mechanics in Planescape: Torment?

The game features tactical roleplaying combat, rich dialogue options, puzzle-solving, and exploration across a unique fantasy setting. Player choices significantly impact the narrative.

Can I play Planescape: Torment offline?

Yes, Planescape: Torment is a single-player RPG and does not require an internet connection to play once installed, making it suitable for offline gaming.

What do users like most about Planescape: Torment?

Users frequently praise its exceptional storytelling, faithful port of the classic CRPG, well-preserved art and atmosphere, and rich dialogue with meaningful choices. The massive content is also a significant pro.

What are some common complaints about Planescape: Torment?

Common complaints include the UI being too small on iPhone screens, touch controls feeling clunky compared to mouse/keyboard, and occasional crashes on older iPad models. Some users also note a lack of external keyboard/mouse support on iPad and missing controller support.