Pocket Alchemist

Pocket Alchemist

A quiet alchemy workshop

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Free
With Ads

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Details

  • Released
  • Updated
  • August 17, 2026
  • August 18, 2026

Features

Pocket Alchemist screenshot #1 for iPhone
Pocket Alchemist screenshot #2 for iPhone
Pocket Alchemist screenshot #3 for iPhone
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Pocket Alchemist screenshot #5 for iPhone
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About

Fire and Water make Steam. That is the whole of it...but that's also just the start. Pocket Alchemist is a quiet incremental game about a moonlit workshop. You gather five essences, put any two of them in the cauldron, and find out what answers. Order never matters. A pair that fails is not a mistake — it leaves Residue behind, and Residue buys the help you need later. Thirty-two recipes wait across four tiers, from Steam and Magma up to five ritual artifacts and the three Great Works beyond them. Every one you find stays found. THE WORKSHOP • Combine any two ingredients. The order never changes the result. • A journal of clues for everything still hidden, with hints you can buy. • Up to four benches that keep crafting while you are away, capped at eight hours so a long absence is never punished. • Tune a bench to an element and it works faster on that family. THE DAYS • A different omen every day, favouring one element and hindering another. • Sundays carry a conjunction — rarer, stronger, and worth planning around. • An apothecary shelf of short-lived draughts, bought with Residue from your failures. • A streak for finding something new, and mastery for the recipes you make most. THE RITUAL Five artifacts complete a ritual and begin a new cycle. It clears the shelves — but never the journal. Everything you have learned, mastered and unlocked is yours to keep, so each cycle is faster than the last. Insight earned this way buys a fourth bench, quicker hands, a fuller starting satchel. Carry a Great Work into the ritual and it returns as more Insight still. Building one costs artifacts the ritual also wants, which is the question the late game keeps asking: one more, or finish now? HONEST ABOUT ADS This is a free game funded by advertising, and we would rather be plain about how. • Every ad is optional. There are no forced ads, no ads between screens, no banners. • Each one sits beside a way to carry on without it. • One free gift a day, if you choose to watch for it. • No in-app purchases at all. • No account, no sign-in. Your workshop is saved on your device. Designed for one hand, in portrait, with text that scales and touch targets that do not shrink.
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What's New in Pocket Alchemist

1.01

August 18, 2026

Housekeeping only — nothing has changed in the workshop itself. Behind the scenes, some of our store details needed correcting. The game is exactly as you left it.

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