Pour Me: Latte Art

Pour Me: Latte Art

Pull, steam, pour latte art

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Free

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Details

Released
November 6, 2026
Updated
November 9, 2026

Features

Pour Me: Latte Art screenshot #1 for iPhone
Pour Me: Latte Art screenshot #2 for iPhone
Pour Me: Latte Art screenshot #3 for iPhone
Pour Me: Latte Art screenshot #4 for iPhone
Pour Me: Latte Art screenshot #5 for iPhone
Pour Me: Latte Art screenshot #6 for iPhone
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About

Pour Me is a playful first-person café game about making a really good cup. Take the order, then do it all by hand: grind the beans, tamp the coffee, lock in the portafilter and pull the shot. Steam the milk by ear, swirl it until it shines, and pour. The art is the heart of it. The milk really flows, so a heart, a tulip or a rosetta comes from your hand and not from a template. One finger steers the pour. Your cup is judged the way baristas are judged in competition: contrast, symmetry, and how close it comes to the design. • Everything is played with one finger • A pour that behaves like milk, so it is a little hard to get right • Customers who tell you what they think • Shifts, ranks, upgrades and cups to earn • No ads, no accounts, no tracking. Plays offline
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What's New in Pour Me

1.4

November 9, 2026

Your own coffee bar, from a cranky hand mill to a gleaming machine! • Name your barista: customers greet you, thank you and grumble by name. • A new menu and a Shop full of gear: grinders, machines, beans, milk, mugs, saucers, spoons and trays. Something new every few cups. • Start small: crank a wooden hand mill and pull the lever of a little machine, then work your way up. • Pick the right cup from the shelf. A latte bowl for an espresso costs you tips! • New drinks: espresso and double espresso. • Beans and milk: decaf, better beans, organic milk. Fill the grinder yourself. • Extras: sugar, sweetener, honey and cornettos, when your customer asks. • Pour in two steps: fill the cup, then draw the design you pick. Some customers say "surprise me". • The practice bar: pour any design (or freestyle) with no customer and no clock. • Steaming made clear: a guide on the jug and a ghost thumb show the move. • Levels, badges and a pattern book with bronze, silver and gold for every drink and design. Every level brings a new jug. • Each drink has its own time target. • Lots of polish and fixes.

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