PrismaRay

PrismaRay

Prism & mirror brain teaser

0 ratings
$1.99

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Details

Released
June 23, 2026
Updated
October 26, 2026

Features

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About

Bend a beam of light to its target. PrismaRay is a laser-optics puzzle. Guide a single ray from its emitter to every receiver by placing and rotating real optical elements on the grid. Drop a mirror, tap to aim, and watch the beam trace live. When the whole board lights up, you feel it. It starts gently with mirrors. Then the light gets interesting: corner reflectors that send the beam straight back, prisms that shift it sideways, splitters that fork it in two, polarizers that only pass one axis, frequency doublers that change its color, and galvo mirrors that flip every time they are hit. Sixteen optical elements in all, each with honest physics of color, intensity and polarization. Mixing them is where the real puzzles live. 100 levels that climb steadily. Every level is checked by a solver before it ships: one intended solution, no shortcuts, and never easier than the level before it. Past level 100, the Beyond chapter keeps generating fresh boards that pass the same checks. Stars that mean something. Each level has a par. Solve within par with no hints for three stars. Stars open the next chapter, so a perfect run matters. Ranks and unlocks. Every solve earns XP across ten ranks, from Apprentice to Grandmaster. Ranks and finished chapters unlock board skins and beam tints. A new ladder every day. Three tiers, Easy, Medium and Hard, the same puzzles for everyone. Clear all three to keep your streak, fill the five-week calendar, and share a result card without spoiling the solution. A lab notebook. Every optic you meet gets a page: how it bends the beam in the game, and what the real thing does on an optical bench. Build your own. The level editor lets you paint emitters, targets, walls and optic slots, test your beam live, then share your creation with a single code. Play your way. Zen mode has no timer. Arcade keeps the countdown. Four board skins, four beam tints, a hint bank that refills over time, and optional reminders you control. Made to be played by everyone. Color-blind palettes (deuteranopia, protanopia, tritanopia) with letter cues on colored beams and targets, VoiceOver labels, Reduce Motion, adjustable haptics, and full Dynamic Type. No ads. No in-app purchases. No accounts. No tracking. Just light and logic, and it plays fully offline. Privacy Policy: https://sourcefrenchy.github.io/prismaray-pages/privacy-policy.html Support: https://sourcefrenchy.github.io/prismaray-pages/support.html
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What's New in PrismaRay

1.2

October 26, 2026

Stars that mean something, ranks to climb, and a daily ladder. • Every level rebuilt: a solver now checks all 100 levels for one fair solution and no shortcuts, and the difficulty climbs steadily from first light to the last chapter. • Meaningful stars: three stars means solving within par with no hints. Each chapter opens once you have earned half the stars of the one before. • Ranks and XP: ten ranks from Apprentice to Grandmaster. Ranks unlock four board skins and four beam tints. • Lab Notebook: a codex of every optic you have met, with how it bends the beam and what it does in a real lab. • Daily ladder: Easy, Medium and Hard tiers each day, a five-week streak calendar, a perfect-week badge and a shareable result card. • Beyond: after level 100, keep going with freshly generated levels. • A new look: walls that read as rock masses, a brighter beam with light-travel reveal, glints, a lock ring on every target, chapter intros, and Dynamic Type everywhere. • Zen mode by default, a hint bank that refills over time, and optional daily and streak reminders. Thanks for playing. We would love your feedback.

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