Great game left to collect dust
Sirlin has a disappointing habit of creating great games like puzzle strike and codex and then not putting in the effort to maintain them.
Too expensive
This is a Free to play game that costs you $4 (thus not free at all). It comes only with four characters out of like 30ish and you can’t unlock them at all except through ANOTHER $12 in app purchase. Nothing to unlock them in game. The pricing is nothing near online with other games. The gameplay itself only merited the extra star I gave because the board game is fun.
Until they give you all the characters for maybe a $5 purchase... just pass and spend your money on a better and complete game.
Until they give you all the characters for maybe a $5 purchase... just pass and spend your money on a better and complete game.
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Great Implementation
I've played Puzzel Strike off and on for a couple of years. I have the board game version, and I used to play the Free Web Version while I was on my walking treadmill.
This iOS implementation is very polished. I was a little worried after readinng the negitive reviews, but I went forward with a buddy and we both bought a copy.
It played smooth as single player (and the puzzle mode is nice), and today we tried it multiplayer. At first we could not get a custom game started (we'd pick the characters but could not start it or edit the bank), so I posted on the Forum on their website, and within 5 mins (9pm cst) there was a reply from the admin stating the Server was in a "bad state" for iOS and he'd reboot it. Well he did, and my friend and I did about 4 hours of stable play across the internet (while running Facetime).
Super solid implementation - though with hiccups and growing pains.
This iOS implementation is very polished. I was a little worried after readinng the negitive reviews, but I went forward with a buddy and we both bought a copy.
It played smooth as single player (and the puzzle mode is nice), and today we tried it multiplayer. At first we could not get a custom game started (we'd pick the characters but could not start it or edit the bank), so I posted on the Forum on their website, and within 5 mins (9pm cst) there was a reply from the admin stating the Server was in a "bad state" for iOS and he'd reboot it. Well he did, and my friend and I did about 4 hours of stable play across the internet (while running Facetime).
Super solid implementation - though with hiccups and growing pains.
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Broken
Messages that display programmer info (like an empty object showing as "{0}")' no Undo for many actions, and a Custom game mode that doesn't let you choose your bank or start the game. This feels like a Single Player beta. It is in no way finished and doesn't merit the $4 price tag. Keep your money until Sirlin gets their act together.
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Not ready for prime time.
As mentioned by others, the create account system just doesn't work. And there's no way to contact the developers to alert them to the problem. Which means I won't be spending the $12(!!!!) to unlock the rest of he game. Which, by the way, feels a bit exorbitant for an app that doesn't support pass and play, and since I can't log in, means I can't play with my friends at all. See, if you do the math, $12 * 4 means that you and your friends will pay $48 to play the full game against each other. That's more than the cost of the actual board game.
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