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About
Drop. Match four. Chain a cascade. Quadcade is a neon-glass merge puzzle built for short, intense sessions and the one-more-run feeling.
Stones drop into a four-column grid. Match four of a kind and they merge up the tier ladder — 4 → 16 → 64 → 256 → 1024 → 4,096 (WIN) → 16,384 (LEGENDARY). Chain cascades for exponential payoffs and stack a combo multiplier up to ×3 by keeping your streak alive. Miss a merge, and the combo shatters.
THE FUN IS IN THE CHOICES.
• A wildstone closes a cluster of any tier — arm it, and the board tells you where it fits.
• A bomb is a scalpel: tap to arm, tap the stone blocking your setup, and the column above falls into the gap.
• Hot flashes highlight cells where a 3-cluster is one stone from closing — color-coded to the tier that closes it.
• Named feats — DOUBLE, TRIPLE, QUAD, CHAIN-3, CHAIN-5+, PERFECT CLEAR — reward the plays that deserve the win.
PROGRESSION THAT GIVES BACK.
• 256 CLUB and 1024 CLUB flashes celebrate the climb and drop a bomb in your hand.
• Every 1024 you make grants another bomb. Hoard them for the clutch move.
• Your bomb cap grows with your scores: 2 to start, 3 after WIN, 4 after LEGENDARY.
NEON-GLASS POLISH.
• Retrofuturist synthwave palette. Glass tile lighting, conic aurora backdrop.
• Full accessibility: colorblind mode (tier shapes), Reduce Motion, VoiceOver labels.
• Tuned haptics and sound. No ads. No nags.
Reach 4,096 for the WIN. Reach 16,384 for LEGENDARY.
And some things aren't documented.
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What's New in Quadcade
1.17
May 5, 2026
• Save & Resume. Your run is now remembered. Close the app, come back to exactly the board you left. • More to chase. Keep pushing — there's something new at the far end of a run. • Fixed a rare tap-input bug on the choice screen.
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