QuillQuest: Spelling & Math

QuillQuest: Spelling & Math

Times tables & division, 8-14

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Free

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Details

  • Released
  • Updated
  • July 15, 2026
  • September 11, 2026

Features

QuillQuest: Spelling & Math screenshot #1 for iPhone
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About

Three ways to play — spelling, times tables and division, in one app. QuillQuest turns practice into an adventure. Pick a subject: in Spelling, hear a word in a clear, natural voice and spell it out letter by letter; in Times Tables, answer on a number pad and climb a trail from the Trailhead to the Summit; in Division, turn those same tables around and work back down. They share one map, one buddy, and one set of stars — kids choose what to play next. It grows with each kid. QuillQuest starts each kid at a level that fits their age, then adapts as they improve — from first tricky words and easy doubles to spelling-bee stumpers and the toughest facts (6×7, 7×8…). New levels open when you master the last one, not by grinding points, and anything you miss comes back on a smart review schedule until it's locked in. Great for grades 3–8 (roughly ages 8–14) — younger and older learners fit right in too. Feedback that teaches • Spelling reads every word aloud in a clear, natural voice — stuck? hear it again, use it in a sentence, or see what it means • Times Tables shows the answer and a skip-count when you miss — never a harsh buzzer • Division shows you the multiplication fact behind it, because that is how you work it out: 7 times 8 is 56, so 56 divided by 7 is 8 • Earn ranks, unlock new themes, and collect badges across every subject Made for families • Give each kid their own profile — separate progress, streaks, character, and a make-your-own avatar • A grown-up dashboard shows how they're doing, what to work on in every subject, and how much they've already fixed • Daily goal starts at 20 answers — change it or switch it off anytime. Reminders stay off unless you turn them on Two devices? Optional syncing • Carry progress between a phone and a tablet with a short code — no account, no email, no password • Off unless a grown-up switches it on, behind a question a young child won't get past • Only game progress and their cartoon buddy are uploaded — never your child's name or age School spelling lists, if a teacher uses them • A teacher hands out a three-character code — type it in and that week's 24 words become a card on the Spelling screen • Practice them a little each day until every word comes out clean, then take the Final check • No account, no sign-up, and a grown-up can remove the list at any time • Nothing about your child leaves the device — unless a grown-up has turned syncing on, and then it is only which list and week they are on, carried with the rest of their progress under the same anonymous code • Everything else in the game stays exactly as it was Parents can relax • Plays offline — no internet needed to play (extra voices & spoken example sentences download once, then live on the device) • No ads. No tracking. No sign-in. No chat or links out. • No accounts, ever — syncing uses a code you can throw away, not a login • Free, with no in-app purchases • Made by a parent who wanted practice their own kids would actually choose • Privacy policy: https://quillquest.net/privacy
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What's New in QuillQuest

1.3.1

September 11, 2026

Got a code from school? Type it yourself, right on the home screen - no grown-up needed unless the code would replace a week someone has already started, move you to the other class list, or put back a list a grown-up removed. School words, if your teacher uses them: the list shows on every subject's screen, so it is there whichever one you played last. The Final Check opens once 18 of the 24 words are learned, one sit a day, and your best score counts. Sentence and Define no longer count against the week - only Syllables does, and the screen says so before you tap it. Every earlier unit can be played, even the ones you were away for. A grown-up is asked before a part-finished week is replaced from the parent dashboard, and only when there is practice to lose. British spellings now count on eleven more words. If you were taught to write practised, aeroplane, judgement, artefacts, defenceless, speciality, fertiliser, appetisers, millimetre or enquiries, those are right - they were being marked wrong. Large text sizes no longer push the round off the screen, and syncing tells you plainly when the server is having trouble rather than saying you are offline.

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