It’s supposed to be hard
And I love it!
A request for DotEmu
Hallo there.
Thanks for your great work, there’s a lot of quality.
There are thousands (if not millions) of people waiting for a faithful porting of the original version of “Wonderboy” to iOS devices.
You have the skill: please do it!
Thanks in advance.
Thanks for your great work, there’s a lot of quality.
There are thousands (if not millions) of people waiting for a faithful porting of the original version of “Wonderboy” to iOS devices.
You have the skill: please do it!
Thanks in advance.
劣化ディメンションズでもない
バグなのか仕様なのかおま環かわからないけど左余白の機能が使えなくなった。ディメンションズにはない機能なだけに勿体無い
2面の敵の弾が消せる、5面ボスの壁の配置が違う、2周目が気軽にプレイできる(ノーマルクリア必須)
と向こうと違う仕様が多めのアプリ。こっちはこっちで買う価値はあると思う
2面の敵の弾が消せる、5面ボスの壁の配置が違う、2周目が気軽にプレイできる(ノーマルクリア必須)
と向こうと違う仕様が多めのアプリ。こっちはこっちで買う価値はあると思う
A potentially good port spoilt by poor touch controls
R-Type II is a good arcade game, but this mobile version is mediocre for one important reason: controls. The game offers either touch controls or a D-pad. The D-pad is terrible because the buttons are too far apart, and the touch controls are laughable. You can zip around at any speed you want, destroying the point of the speed-up powerup, and it also just feels awful. And the worst thing is that this was such an easy game to create a good iOS port for, but they still managed to fail.
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Los botones salen gigantes
No se pueden configurar los botones y salen gigantes.








