Randosaur

Randosaur

Your randomization assistant

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Archived App (Last seen on 2 Aug 2026)

This is an archived listing of the app previously available on the App Store.

Although the app is no longer distributed by Apple, you can still view its description, screenshots, version history, ratings, and metadata for reference.
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Details

  • Released
  • Updated
  • November 28, 2019
  • November 15, 2022

Features

Randosaur screenshot #1 for iPhone
Randosaur screenshot #2 for iPhone
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About

The assistant has four randomization modes for most common uses. RANGE Generate Count of numbers each falling in inclusive range between Min and Max. E.g. to simulate three cubes in a board game, enter Min=1, Max=6, and Count=3. SHUFFLE Shuffles a sequence of numbers beginning with Start and having Count elements. That's it. INSPECTION If you have several choices with different probabilities/risks then enter them as Factors. The app will generate Count of indexes (first factor has index '0'). Each generated number can appear more than once. For instance, entering '9 2' as Factors means that index '0' (a corresponding factor=9) on average will appear 4.5 times more often that index '1' (a corresponding factor=2). LOTTERY Very similar to the inspection mode while not allowing repetitions, i.e. if some index appears in the generated sequence it gets excluded from further generation. For example, if you have five participants in a lottery who have different numbers of tickets (the first one has one ticket, the second one has 4, the third – 2, the fourth – 1, and the fifth – 1), then enter '1 4 2 1 1' as Factors. Then if you have three prizes, enter Count=3. The app will generate three different indexes (an index for the first participant is '0', for the second – '1', and so on). The most valuable prize should go to the participant whose index appears first in the generated sequence. BTW you can load your earlier setups from Log: tap on the item and then tap Load in the generation form.
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What's New in Randosaur

1.0.1

November 15, 2022

fixed an issue with tapping items in Log

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