Rase — Rubber Bridge Card Game

Rase — Rubber Bridge Card Game

2/1 Standard American, offline

0 ratings
Free

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Details

Released
August 21, 2026
Updated
October 5, 2026

Features

Rase — Rubber Bridge Card Game video #1 for iPhone
Rase — Rubber Bridge Card Game screenshot #2 for iPhone
Rase — Rubber Bridge Card Game screenshot #3 for iPhone
Rase — Rubber Bridge Card Game screenshot #4 for iPhone
Rase — Rubber Bridge Card Game screenshot #5 for iPhone
Rase — Rubber Bridge Card Game screenshot #6 for iPhone
Rase — Rubber Bridge Card Game screenshot #7 for iPhone
Rase — Rubber Bridge Card Game screenshot #8 for iPhone
iphone
ipad
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About

Rase is rubber bridge for people who actually play bridge. Sit South, pick up thirteen cards, and bid a real auction against three robots. Play the hand out. Score it the proper way — above and below the line, part-scores carried, honors counted, game and rubber bonuses where they belong. Then find out exactly how well you did. THE GAME A full rubber, scored the traditional way. Games, part-scores, vulnerability, honors, and the unfinished-rubber bonus if you stop halfway. The scorepad is always a tap away, laid out the way you'd write it on paper. YOUR SYSTEM, NOT SOMEBODY ELSES Choose American Standard 2/1 or ACOL, then set the conventions you actually play: • Stayman and Jacoby transfers • Minor-suit transfers over 1NT • Weak or strong two-bids • Blackwood — regular, RKCB 1430, or 3014 • Gerber, Landy, Jacoby 2NT • Negative and takeout doubles • Better minor or short club • Attitude, reverse attitude, or McKenney signals and discards The robots bid and defend to the same system you've chosen, so the auction makes sense from both sides of the table. THE VERDICT ON EVERY HAND When the hand is over, Rase grades it. A double-dummy solver — the same class of engine used to analyze championship deals — works out what was actually available, then walks your auction bid by bid and your play card by card, showing where you gained and where you spilled tricks. You get the par result, the trick-availability table, and a plain-English debrief. Replay any hand to try the line you wish you'd found. HAND ARCHIVE Every completed deal is kept. Come back to the interesting ones, reread the analysis, and replay them whenever you like. LIVE SCOREPAD Playing with real cards at a real table? Rase will keep score for you. Tap in each contract and result, and the pad handles the arithmetic — honors, doubles, vulnerability, all of it — with a running rubber timer and a history of past rubbers. LEARN THE GAME Built-in tutorials cover what rubber bridge is, how a hand runs, scoring above and below the line, defending doubled 1NT contracts, and what changes when you come to rubber from duplicate. BUILT TO BE USED • Works completely offline — on a plane, on the subway, anywhere • No account, no sign-up, no ads, no tracking, no data collected • iPhone and iPad, portrait or landscape • Four-color cards if you prefer them • Adjustable robot pace — brisk or unhurried • Claim or concede when the hand is over No chips, no wagering, no timers pushing you along. Just bridge.
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What's New in Rase

2.2

October 5, 2026

Smarter bidding in competitive auctions, and a clearer Analysis. COMPETITIVE BIDDING • Negative doubles are answered properly, and read as six or more points rather than a takeout double's twelve • Reopening and balancing doubles, partner's penalty pass or answer, and the doubler's rebid are all bid by the book • A double of what they bid past our game is made when the values are there • One-level responses over an overcall now find a legal suit instead of giving up, and no-trump needs their suit stopped • A weak hand with four trumps answers a reopening double in partner's suit; a minor is no longer invited at the four level • A double of their second suit after their no-trump is read as penalty, not takeout • A weak two is opened on a ragged seven-card suit instead of passing CARD PLAY • A defender returns partner's suit instead of cashing a lone ace • Monte Carlo only deals hands the auction allows, so the robots reason from realistic layouts • Fewer silly underruffs when two cards are worth the same ANALYSIS • Pinch to zoom the deal, double tap to zoom in and out • Graded from your seat: a sacrifice is priced against the contract they were really in, and a hidden hand still to play is not stated as fact • Tap a robot's call and it tells you what the call means, not the hand it was made on • Concede is offered only when no trick can still be yours FIXES • Replaying the hand that won the rubber starts a new rubber • The iPad bidding panel is the right height, and Suggest reads properly in landscape on a phone • The HCP badge stays clear of the panel in the landscape phone card

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