Realm of Evil User Reviews

Customer Experience

Positive experience76.9% of reviews
Neutral19.2% of reviews
Negative experience3.8% of reviews

~ Based on 26 written reviews from the US App Store.

Is Realm of Evil Safe?

Realm of Evil appears safe based on user ratings. AppsHunter Safety Score for Realm of Evil is 89/100.

This assessment is based on 134 user ratings, with an App Store average of 4.6/5.

Safety Analysis

91.0% of ratings point to a safe experience
8.2% of ratings suggest some concerns
0.7% of ratings point to a risky experience

~ Based on 134 App Store ratings for Realm of Evil.

Is Realm of Evil Legit?

Realm of Evil appears to be a legitimate app. AppsHunter Legitimacy Score for Realm of Evil is 90/100.

Based on 90 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

WORTH IT. CAN’T WAIT.

This game is still in its early stages so it’s definitely a work in progress but it’s definitely worth the download and I’m excited to see what comes next for this game. This game will definitely blow up once it reaches the right community and I’m glad to be here early. Awesome game, super addicting and very fun.
10/10
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Game play

Allow for skipping choosing cards to better build a deck. Move where the cards appear after playing because they cover up the enemy intent so you have to wait for it to move to see how much health the enemy has. The game has al lot of potential!

Good game, need to fix some bugs.

Cannot close the window to refuse the new card. It makes the deck to big.

More

More content please!

Solid start to a rogue lite game

This has solid mechanics but is still in the middle of polishing. Cool artwork and fun back story.

fix suggestion: have the option to decline choosing cards after a battle. I don’t need garbage cards to line my deck as I get further into the game.

Has potential, but doesn’t yet live up to it

The artwork is good, but the text is not. I beat the game, and I have no clue what the Speed attribute does, despite it going up by +0.5 every time I leveled up. You have “mana” to spend, but most of your cards are mundane equipment and you’re not a spellcaster. Enemy cards flip by so fast, you can rarely read what they did, and sometimes what they do contradicts what the intention/warning over their head said they were going to do. Event consequences feel arbitrary and inconsistent. In the lategame your level stat boosts matter way more than the cards in your deck, which I guess is good since every victory forces you to add another card to your ever-growing deck. During play the card rewards were repetitive and bland, but then when I beat the game it unlocked more new cards than I’d ever seen during play. Too little too late, as I’d already tired of the game play loop long before it gave me these tools that might have salvaged the game if they’d been offered earlier. The game has potential, but currently does not live up to it.
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Indeed has room to improve

I like the rogue play even though it’s not for me however, if you can get player versus player and player versus computer that would be nice also with all cards to select from as well as non-rogue mode like a non-survival tower mode for example like playing against artificial/computer players that would be nice.
PS when it’s player versus player give it a Bluetooth option not just an online option.
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Super fun

Very enjoyable game, I just enjoyed how the card stacked on top of each other and how the game seem to change as it went on. Super enjoyable can’t wait for Moore.

Love this game!

This game is fantastic! Can’t wait for more updates!! Need more content for sure!

Bag

When player wins a card, there is option to close window without picking card, but it doesn’t work

More content please!

Fantastic game! Just wish it was longer. Well done developers!

쩐다

개잼

Good game had fun

It’s was a very good game and I don’t like to be nitpicking but there were a few things that were a bit annoying.
-when you are awarded with a choice of three cards you were forced to pick one and sometimes it wouldn’t align with my deck.
-the leveling system is cool and interesting but after a few runs it just got too easy.
-some of the event spaces didn’t accurately tell you if you had lost hp or gained something.
All in all I had a lot of fun and thank you for creating this game.
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Good game, some bugs

Phoenix boss is broke. When fighting it with the witch, it just freezes immediately at the start and can’t take any actions.

Otherwise great game

Played through

A quick little game. Took 3 runs to get to the end playing offensively. Not bad, but there is no story, so it feels a bit empty. Some ideas: display cards as they are played in the middle, not over target, show effect on the target. Make enemy drop boxes fit their display. Different characters and card sets are probably in the works, but that would help replayability.
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Instant classic!

This game has a lot of potential and I am looking forward to seeing what is in store.

A simple and fun Deck building game

I’m a fan of the deck building genre and this game hits the spot! Perfect balance of simplicity and game depth that makes this replay worthy.
The only reason it falls short of a perfect 5 is that there’s no game explanation of the different inflictions that are placed upon the character.
But other than that-this is a great hidden gem!
Keep up the good work.
Will there be an update or sequel?
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Enjoyable

I enjoy the game, but it keeps locking up after initiating combat. Closing the app and opening it doesn’t help. It’s always in the same place, but if you choose a different path (if one is available) you can continue. Unfortunately, if you are on a final boss, that’s it, you have to restart a new game and lose all progress. Until this is fixed, it’s too frustrating to continue playing.
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Well done☺️

I don’t usually critique games, I love this one, the play and the art are wonderful. Can’t stop playing. A excellent game.

Great game

I enjoyed playing this game a lot. A couple of improvements would be to know the enemy status-some of the icons are a bit vague and also the cards that were just used tend to hang around on the screen too long, obscuring some of the enemies.
P.S. Love the game art style, really well done!