Simplicity
Nothing wrong with this on my iPhone SE v12.4.1
3D voxel objects as expected. 3D space re-orientation is an interesting feature. I made it to level 3 of 5 after ten minutes of ramming into things. Getting the hang of it now.
The Radar with heading control pad is useful. Options allow for no radar. Small app size is much appreciated.
I got it to see a demonstration of sprites made with your Voxel editor. It does that, plus it is an actual game. And it is free.
Maybe allow adding a custom level map from Voxel editor and a replacement ship sprite too. This would demo our creations in a game setting.
3D voxel objects as expected. 3D space re-orientation is an interesting feature. I made it to level 3 of 5 after ten minutes of ramming into things. Getting the hang of it now.
The Radar with heading control pad is useful. Options allow for no radar. Small app size is much appreciated.
I got it to see a demonstration of sprites made with your Voxel editor. It does that, plus it is an actual game. And it is free.
Maybe allow adding a custom level map from Voxel editor and a replacement ship sprite too. This would demo our creations in a game setting.
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voxel joy
Nice, vaguely Zarch/Virus-flavoured game (albeit less free-form). But seems to get too hard too quickly... 3D space is a little hard to navigate (altitude compared to other objects hard to judge). Great idea though and... blocks are good.
Blank screen
Trying to play this on iPhone X, and all the game elements disappear. Radar, speed up, slow down buttons, etc. are present but the actual game is blank/black screen. If I reset the app/close it and restart, I see the blue game screen for a second and it disappears again. Oh well, it was free.
I love it!
This is the type of game I have been searching for!
Nice Lo-Fi Shooter
The game is nice but the controls need flipping. I'm used to using movement with my left finger, and I can't get past Lv. 4. BTW Thanks for supporting the iCade.
Bad
Horrid controls, and nothing works.
Good Concept
A lot of potential if the developer can put time and resource into it.
Very fun, very glitchy
The only reason I did not give * * * * * is because of all the crashes and glitches. Otherwise it is very fun.
Dexterity and Smarts
The combination of lo res blocks and 3D movement give this challenging game a unique and pleasing visual look.
The controls for weapons and propulsion are simple and intuitive, very easy to get comfortable with. Together they combine to give freedom of movement. Unlike many piloting games, I never felt I had to fight the controls as well as the enemy targets. It's a rare game that doesn't make you feel like you are suffering from tunnel vision.
The challenges are a combination of high speed evasion and precise maneuvering, with a few puzzles thrown in to keep you on your toes.
I really enjoyed the way the smooth and steady increase in the level of challenge. At this point I've cleared the first five levels and anticipate several more hours of fun. The game shows the highly developed sense of design possessed by the creator.
I intend to watch sharply for more offerings from this game designer in the future. Well done!
The controls for weapons and propulsion are simple and intuitive, very easy to get comfortable with. Together they combine to give freedom of movement. Unlike many piloting games, I never felt I had to fight the controls as well as the enemy targets. It's a rare game that doesn't make you feel like you are suffering from tunnel vision.
The challenges are a combination of high speed evasion and precise maneuvering, with a few puzzles thrown in to keep you on your toes.
I really enjoyed the way the smooth and steady increase in the level of challenge. At this point I've cleared the first five levels and anticipate several more hours of fun. The game shows the highly developed sense of design possessed by the creator.
I intend to watch sharply for more offerings from this game designer in the future. Well done!
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Has the potential to be fun, only if it stopped crashing so much
The title says it all. The app crashes often, the game seems fun, but I cant even play it properly to enjoy it fully. Developers, please fix this game.
Produced by morons
It looks nice. 3D blocks in primary colours; chunky, colourful, a sort of primal, building block representation. Everything else is truly awful.
The controls! Fingers and thumbs, clumsy and off putting, like picking up needles whilst wearing boxing gloves. One of the key skills in this fetid game is adjusting the height of one's 3D ship to the height of the enemy. It's impossible to tell which 'layer' one's ship is on; what's my altitude? All the depth perception problems of isometry made worse by the clunky control scheme.
And the goals? The levels are quite inventive but I quit on the fifth. The fourth involves a static target that encourages the player to find a static position from which to shoot. From this position, sometimes the enemy shoots the player, and other times it doesn't. Devs, what is the expected player strategy here? Your controls don't encourage constant movement to confuse enemy targeting. The only sensible option is persistence. Stay still and hope for the best. Once the target is destroyed, the play must fly into a cave without any sense of altitude or relative position. Hit a wall and die. There's no challenge, just irritation.
This is hateful and incompetent, which is a shame considering the pleasing look of the game. Guys, get a designer, you're no good at making games.
The controls! Fingers and thumbs, clumsy and off putting, like picking up needles whilst wearing boxing gloves. One of the key skills in this fetid game is adjusting the height of one's 3D ship to the height of the enemy. It's impossible to tell which 'layer' one's ship is on; what's my altitude? All the depth perception problems of isometry made worse by the clunky control scheme.
And the goals? The levels are quite inventive but I quit on the fifth. The fourth involves a static target that encourages the player to find a static position from which to shoot. From this position, sometimes the enemy shoots the player, and other times it doesn't. Devs, what is the expected player strategy here? Your controls don't encourage constant movement to confuse enemy targeting. The only sensible option is persistence. Stay still and hope for the best. Once the target is destroyed, the play must fly into a cave without any sense of altitude or relative position. Hit a wall and die. There's no challenge, just irritation.
This is hateful and incompetent, which is a shame considering the pleasing look of the game. Guys, get a designer, you're no good at making games.
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NO
WHY DAFUQ IS THE SCREEN BLACK
Failed on my New iPad
Not sure if it's a retina issue or what. But the game starts up, looks like i'm ready to play, but drops back to the menu when I tap the movement controls. Throttle works fine, but not the radar.
Great!!!
Great Nostalgic game. Needs more than 5 levels. Still great game!!!
A good start
This game has a lot of potential. Get it while it's free and keep an eye on it.
Locked rotation
The screen is upside down and it can't be rotated. Extremely annoying.
Icade
The icade mobile works but it goes vertical and I cant play it
But overall it's great!
But overall it's great!
Level 4
I loved this app, and spent the most time on level 4. I would love to see a bigger and more complex world similar to level 4.
Pls update:)
U did a terrific job making a great game but could u make more levels to play?
G@y
4th level is impossible. Don't buy.
