About
What's New in Revenue Raiders
1.1
September 4, 2026
Version 1.1 Play a quarter, a half, or a whole year._ New - Choose your run length before you start: one quarter (13 weeks), a full half (26 weeks), or a full year (52 weeks). - Choose your quota: $1.5M, $2.0M, or $2.5M. Longer runs raise the target, because you have more time to build pipeline. - Longer runs now offer more Bluebirds and more Albatrosses, so a full year has the same density of luck as a quarter. - New permanent unlocks built around the teams around you: Customer Success, RevOps, SalesOps, and Marketing. These show up on every archetype. - Six new market conditions, including Analyst Report Halo, Layoff Contagion, and Renewal Wave. - Six new situations to handle, including a champion leaving mid-deal, a whale RFP, and quarter-end sandbagging. - Four new Bluebirds and three new Albatrosses. - This What's New screen, reachable any time from the game screen. Changed - Ads now appear at natural breaks — the end of each quarter and the end of a run — instead of once per run. A long run and several short runs now see ads at the same rate. - The Executive Log now marks the end of each quarter. Fixed - Ads could appear once and then stop for the rest of a long run. They now appear at every quarter break as intended. - Ads were unreliable and could skip several runs in a row. If an ad isn't ready at a break, the game now waits and shows it at the next one instead of forgetting. - Ads that failed to load are now retried instead of leaving the slot empty until the next run.
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