
Riffle: Cards to Draw
Tarot, decisions, icebreakers
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Free
In-App Purchases
About
Five packs, playable right away, without paying. Every pack has a 10-card sample so you can try before you decide.
Riffle is a deck of cards you draw from. Nothing else, and that's the point.
Three of the five packs are mostly played with other people: with friends, as a couple, in the same room.
Want to see the whole catalogue? These are the five packs, each with its own emblem:
- Tarot: 78 arcana, drawn and read.
- Decisions: a verdict when you're stuck.
- Would You Rather…: playful impossible choices.
- Icebreakers: a question, then go deeper.
- Writing Prompts: against the blank page.
Every pack can be tried for free: 10 playable cards, without paying anything. Want the whole pack, you buy it on its own, as before. Or you unlock everything at once, the packs here today and the ones still to come, in a single purchase, no subscription.
If you'd rather buy nothing, the default deck is blank: you write your own cards, one side or two. You draw, the card comes out, you read it. Without replacement to empty the deck, with replacement to draw endlessly. When it's empty, you reshuffle.
What Riffle doesn't do: no account, no ads, no tracking, no AI-generated art. The tarot cards are the real Rider-Waite-Smith illustrations from 1909, not a modern recolouring. You pay once; around it, dozens of card apps live on subscriptions. Everything stays on your iPhone; the only network connection is for purchases.
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What's New in Riffle
2.0
August 21, 2026
Riffle has a new face: night and gold on every screen, cards redrawn in line work. The packs grew too. Icebreakers, Would You Rather…, Decisions and Writing Prompts are sixty cards each now. The free sample stays at ten cards per pack.
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In-App Purchases
$2.99
Writing Prompts
40 prompts against the blank page.





