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Rating summary
About
Carve a rift through a living city and swallow it whole.
Start as a crack in the pavement that can barely take a traffic cone. Eat, grow, and by the end you are pulling whole towers, buses and a cruise liner into the dark.
THREE DISTRICTS, 21 STAGES
Sun-bleached Resort Coast, working Cargo Port, and a Grand Carnival that plays at sunset. Each has its own landmark: a moored cruise liner, a floodlit stadium, a turning Ferris wheel - and each is edible once you are big enough.
REAL PHYSICS, REAL WEIGHT
Nothing is sucked in by a script. When the ground under an object is gone it falls, tips off the rim and tumbles into the shaft. Crowds scatter, cars brake, fuel tankers explode and throw their neighbours in with them.
FOUR WAYS TO PLAY
Campaign with stars and goals. Classic: two minutes, finish above three rivals. Endless: no clock, clear the whole district. Daily: one district for everyone, three medals, a new one every day.
POWER-UPS AND PERKS
Magnet, Sprint, Freeze and Double Score sit on the streets behind glowing beacons. Every level you earn makes your rift a little bigger, faster and holds your combo longer.
ELEVEN SKINS
Ember, Aurora, Inferno, Void and more - earn them with Sparks or buy them outright.
No account. No sign-in. Plays offline.
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What's New in RIFT
1.4.7
October 26, 2026
New screenshots - the ones on the store finally show what a grown rift actually looks like, including a stadium going in whole. No gameplay changes in this one.
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Subscriptions & In-App Purchases
$6.99
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