Free
Rating summary
About
Nine worlds teach you the rules. Nine more break them.
Riftball is a precision physics platformer. You roll a pulse of light through collapsing worlds, gathering every ring before the portal will open. Momentum is the whole game — fight it and you fall.
EIGHTEEN HAND-TUNED WORLDS
Two acts. The first teaches nine kinds of physics: moving machinery, deep water, fragile ground that remembers every step, low gravity, living wind, and floors that fade out from under you. The second act layers new rules on top — frictionless ice, worlds that flip gravity mid-jump, worlds where you see only as far as your own light reaches, and worlds that simply run faster than you can think.
THREE LIVES
Checkpoints carry you forward. A third death sends you back to the start of the world. Every jump becomes a question about how much risk it is actually worth.
A DAILY RIFT
One new world every day, built from the date itself, so everyone is playing the same one. Clear it and keep your streak alive.
AN ENDLESS DESCENT
A freshly built world at every depth, harder each time, until your lives run out. Find out how far down you can get.
TEN PULSES TO EARN
Fifty-four stars across the campaign unlock eight skins. Two more exist that only the Daily and the Endless will ever give you.
PLAY IT YOUR WAY
Roll with on-screen pads or tilt your device. Haptics, sound effects, and the soundtrack each switch off on their own.
BUILT TO RESPECT YOU
No ads. No in-app purchases. No account. No tracking of any kind. No internet connection required, ever. Riftball runs in airplane mode and never asks you for anything.
Privacy Policy: [https://textwaves.org/privacy-policy/](https://textwaves.org/privacy-policy/)
Terms of Use (EULA): (https://www.apple.com/legal/internet-services/itunes/dev/stdeula/)
Show more
What's New in Riftball
11.0.3
September 23, 2026
• Switch halls — light every pedestal to open the exit • Rising lava — outclimb the flood; checkpoints hold the height you earned • Taller worlds — stages now climb as well as run • Retuned Act III — the Core Abyss ramps from hard to brutal • Clearer wording across the HUD, codex, and locker
More





