Ok but cut out the intro!
Game directions are minimal, which is maybe the intention? It’s very vague how to succeed other than trial and error. There is a lot of data to analyze but it’s presented poorly and up to the player to figure out how to advantage it. Trial and error seems to work just as well.
The main advice I have for the creators is KILL THE INTRO. Having to wait through what seems like eons for the game to load is ridiculous when it’s such a simple game, it shouldn’t need that much time. Also, the game reset several times and I had to replay the tutorial (super slow and annoying) and the first couple levels multiple times.
I was drawn in by the idea but so far have been disappointed by the execution. The Board is interviewing new programmers!
The main advice I have for the creators is KILL THE INTRO. Having to wait through what seems like eons for the game to load is ridiculous when it’s such a simple game, it shouldn’t need that much time. Also, the game reset several times and I had to replay the tutorial (super slow and annoying) and the first couple levels multiple times.
I was drawn in by the idea but so far have been disappointed by the execution. The Board is interviewing new programmers!
Show more
タワーディフェンス好きなので
セーブ機能はないですが、UIもおしゃれで十分に楽しいです。
A clever tower defense game
This is a stylistic tower defense-style game with humorous writing and jazzy music. You build stores to attract shoppers with the goal to make them spend all their money before leaving town. It seems simple enough, but many maps take careful planning and/or desperate trial & error. Sometimes a few small tweaks will put you over the “win” threshold, but other times you have to go back to the drawing board and start from scratch. They have built-in tips to help you figure it out, but it’s more fun to try and figure it out on your own. Excellent game, check it out!
Show more
Response from developer
Thank you for your review. Glad you like it! :-)
Accurate title
You just have to try different combinations with no information and hope you chose right otherwise you lose.
This game makes no sense
I suspect "Rip them off" was the designer's mission statement for people suckered into buying this game.













