Ritual Of The Moon

Ritual Of The Moon

by Kerilee Stone

9 ratings
5 reviews
$4.99

Details

  • Released
  • Updated
  • April 19, 2019
  • June 1, 2023

Features

Ritual Of The Moon screenshot #1 for iPhone
Ritual Of The Moon screenshot #2 for iPhone
Ritual Of The Moon screenshot #3 for iPhone
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About

A 28-day narrative game exploring themes of loneliness, power, and healing. Players engage in daily meditative activities, including memory games and symbol drawing, to influence the story's outcome and track their mood. The full experience is unlocked with a one-time purchase.

28-day multi-narrative experience
Daily meditative activities
Memory game
Symbol drawing
Life or death choices
Mood tracking
Branching story paths
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What's New in Ritual Of The Moon

1.3

June 1, 2023

Updated screenshot and notification systems

User reviews

I really wanted to like this game but I just couldn’t

The pitch of this game really had me interested. I’m normally not much of a gamer, but it has all the hooks I’d normally look for when I am playing: interesting and compelling story, beautiful art and music, having choices that matter, no fuss with needing to learn complicated mechanics, etc, etc. I was more than happy to give $10 to experience the compelling premise for myself.
On day 1 I found myself disappointed. I knew there would be little game play every day, but I didn’t realize it’d be as little as 2 activities: a memory game and choosing to destroy the Earth or not. I found it easy to forget to play the game as the content made itself incredibly forgettable. Many days I forgot to logged in and the days in which I did remember, I chose to destroy the earth.
It became clear to me as the game was heading to its conclusion that I was, in some ways, playing it “wrong”. The game began telling me that I could destroy the moon instead of living eternally to save the earth, which seemed like a strange effect that did not at all line up with my actions. I was happy to destroy the earth. The mysterious council had banished me there. On same days I felt pity, but more often than not I liked the idea of playing the character of the witch who’s spite led her to want to destroy the whole planet. I only felt more compelled towards this ending as the game itself seemed to suggest that I was not making the kinds of decisions the creators would expect of me.
By the end of it all, the game ended as anticlimactically as it began. I felt nothing as I watched the Earth exploded. Perhaps I had given myself too high of expectations to hope this would be the kind of game that would make me feel, to make me regret my actions. Yet there was little lore offered and I didn’t feel particularly attached to the world. Asides from a few throwaway lines about Melinda, we learned incredibly little about the witch and the planet she once lived on.
I think the idea for this game is great. I love the visuals. I love the music. I just think it’s lacking in substance: a lot of it. I was hoping with the small amount of content being given each day I would learn something new and valuable about our protagonist and the characters who had banished her here, but instead I received a lot of repeated lines. I found that particularly strange since it’s only 28 days in length.
I don’t know. I wish I liked it. I really wanted to.
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An opportunity for self reflection

This game provides an opportunity for us to pause and contemplate our situation in life, why we are there, and where we want to be via our avatar, the outcast witch. When forced to decide the fate of the world, our actions might surprise us at first, and even more-so when we change our mind one of the days after. By the journey’s end I looked forward to my daily ritual, and gladly took the opportunity to continue it during the next cycle.

None of the above speaks to the extraordinary artwork and music which excels at inviting the player to fully immerse themself, and even get cozy sometimes, in their little moon hut.

I’m glad I got to have this experience and share it with others.
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A Thoughtful Experience

Thoroughly enjoyed this. As meditative as it is a metaphor for everything in this year of our Lord two thousand and nineteen.

Must have

Beautifully illustrated, gorgeous music, lovely and mysterious to play. I feel so touched already, and I can’t wait to play more tomorrow!

Totally singular experience

If you’re looking for some depth, this will provide feels you won’t otherwise find on the cursed wasteland that is the App Store

Developer apps

FAQ

What is the gameplay like in Ritual Of The Moon?

Ritual Of The Moon features daily meditative activities such as a memory game, drawing symbols, and making life-or-death choices. These actions influence the narrative and track the player's mood over a 28-day cycle.

How long is a full story loop in Ritual Of The Moon?

A full story loop in Ritual Of The Moon lasts for 28 days. This duration allows for a deep exploration of the game's multi-narrative structure and thematic elements.

Does Ritual Of The Moon have ads?

No, Ritual Of The Moon does not contain advertisements. The game is ad-free, providing an uninterrupted player experience.

What platforms is Ritual Of The Moon available on?

Ritual Of The Moon is available on iPhone, iPad, and iPod. It is designed for iOS devices.

How much does Ritual Of The Moon cost?

Ritual Of The Moon is a paid application, priced at $4.99. This one-time purchase unlocks the full game experience with no additional in-app purchases.

What is the age rating for Ritual Of The Moon?

Ritual Of The Moon has an age rating of 4+. This indicates it is suitable for a wide range of players.

How often is Ritual Of The Moon updated?

Ritual Of The Moon was last updated on June 1, 2023, with version 1.3. The developer provides updates to enhance the game experience.

Can I play Ritual Of The Moon offline?

The description does not specify offline play capabilities. However, given its daily structure and narrative focus, it is likely designed for online play or requires periodic connection for updates.