Rogue Dungeon RPG

Rogue Dungeon RPG

Simple roguelike action RPG

83 ratings
30 reviews
Free
In-App Purchases

Details

  • Released
  • Updated
  • February 13, 2019
  • March 4, 2026

Features

Rogue Dungeon RPG screenshot #1 for iPhone
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Rogue Dungeon RPG screenshot #5 for iPhone
Rogue Dungeon RPG screenshot #6 for iPhone
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About

Embark on a strategic roguelike dungeon crawl with action RPG elements. Experience permanent death, a prestige system for persistent bonuses, and over 110 unique passive skills. Collect magical items and relics to power up your character across multiple runs.

Roguelike dungeon crawler
Prestige system for persistent bonuses
Over 110 unique passive skills
Permanent character death (hardcore)
Randomly generated maps and item drops
Collect magical items and relics
Four unlockable classes
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What's New in Rogue Dungeon RPG

1.11.1

March 4, 2026

New end game content: Shadow Cards, automation, and upgrades. Adds treasure rooms. Find Divine Motes from boss treasure.

17

In-App Purchases

$9.99

Get 1,250 gemstones

Provides 1,250 gemstones immediately.

User reviews

Great game

Highly underrated and fun to play on long car rides without cell service/internet.

Super addictive

I’m redownloading after a productivity break lol. Simple graphics, super addictive if you like progression and doing the same things over again with upgrades and more speed. Love it.

Honestly very fun, but…

Love the game and its simplistic design. I just wish there were a few things added, such as ranged weapons for other classes. It feels silly playing a mage and then running around with a battleaxe or something.

Also, I feel like a simple feature to add could be that once you discover the end-point of the current dungeon you can tap on it on the mini map to teleport to it so you can explore the map and then port right back to get to the next level. Just a QOL feature I think would be neat.

Also, this rebirth thing, is that 5000 full runs or 5000 levels completed? Because if it’s the former, that’s wild. 5000 levels is also quite a bit, but at least I can see it being marginally more likely to be achieved.
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Monk is fun. I wish there were ranged weapons

Monk is the most fun class to play as when choosing the stun dash, and it’s pretty cool that I was able to make a Luck build and get an 84% dodge chance.
Mage is disappointing because there is only melee weapons in the game. I wish there was auto-targeting elemental staffs available to pick up when using mage
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Great Game

If the dev still see reviews, I love your game man. I’ve been playing this since highschool, I wish you made more content and I’d happily support you if you decided to make dlc or something.

Developer apps

FAQ

What kind of game is Rogue Dungeon RPG?

It is a strategic action RPG with roguelike elements. You will crawl through randomly generated dungeons, facing permanent death and using a prestige system to gain persistent bonuses for future runs. The game focuses on strategic combat and character progression.

What are the key features of this game?

Key features include a roguelike dungeon crawler experience, a prestige system for ongoing progression, over 110 unique passive skills that interact, permanent death, randomly generated maps, and the ability to collect and upgrade magical items and relics. There are also four distinct classes to choose from.

Is Rogue Dungeon RPG free to play?

The game is free to download and play, with optional in-app purchases available. These purchases can include items like gemstones for resurrection after death or shards to power up relics, but they are not required to progress through the game.

What platforms is Rogue Dungeon RPG available on?

Based on the description, this is a mobile application. It is designed for touch-screen devices, with specific instructions provided for touch controls. Compatibility would typically be with iOS and Android devices.

How does the progression system work in Rogue Dungeon RPG?

Progression involves leveling up your character and collecting magical items and relics. The prestige system allows you to unlock persistent bonuses and items with each run, making you stronger for subsequent attempts after permanent death. You can also power up your relics after death.