Used to be great
Idk what to name this
love the old game!
great rhythm game, bad app experience
реклама
a few bugs
Ads are atrocious
为什么IOS会出现障碍缺失的bug
Why i rate it 2 stars as a veteran of the game.
I’ve been playing this game since it released with the original levels: Massif, illusion, sky, forest, desert, volcano, city, sci-tech and I think E-labrynth and Tetris were part of it but Idk. Anyways what Im saying is I was an OG player. I did stop for quite some time, but overall the game had a special place in my heart.
I also used to play during a time where Cheetahmobile were not focusing on the game when the latest level was still the 4th anniversary, and was there when they started working on it again.
So why am I leaving the game 2 stars? Well I recently updated the game. And I noticed the updated stars of levels.
You just can’t put Massif at 2 stars. How? This does not make sense. And How is 1-Up now a 6-star level? They were already good as is, why change it?
While on the topic of levels, and this is my bigger complaint, WHY are you changing the original levels? After updating I noticed Massif changed quite a bit. I thought I was tripping but till I played it the level became much harder as the first level of the game. You’re ruining the legacy of the game. The legacy of the original levels which made Rolling sky Rolling sky. I am really annoyed this happened as a person who has a high level of nostalgia for the game. And why are we re-adding levels that originally existed as regular levels? Forest was a pretty good example, it was a part of the original roster, one of my personal favorites, and you made it a limited event level? And Im not even sure they changed the gameplay, this is unacceptable. And HOW is Massif “Re-added”?
Gone are the simple design of levels and the unique levels (like 8bit and 1up, Joker and Poker, Reggae, Halloween and christmas), community levels are good, but some of these decisions are unacceptable across the boars. Rolling sky should return to its roots, with the simplistic design and trying new things, unsure whether they’d be accepted. I’m really disappointed with the state of the game now.
Sure, Rolling sky had to evolve some way, and community levels are a Great example to be more engaging, but my bigger argument is this: don’t tarnish the legacy. Don’t ruin the old levels. Please leave them as is.
I like it but I can barely even play
ads/levels
Goods and Bads
AMAZING
Loading glitch
Rolling Sky review
(I just hope that eventually we can see the Alan Walker levels return, in any way possible) 🙏
Can’t play
Quite an Exquisite Game to Play
Even though this game is really fun, there are some cons:
1. There are so many ads like SO MANY. Whenever you crash or fall of the map sometimes it will give you an ad then you can watch ANOTHER ad to get 5min revive JUST FOR THAT LEVEL.
2. Something that really confuses me is that Rolling sky made a 10 year anniversary level in the year 2025…. This game came out 2016… (uh, cheeta mobile? You okay? Cause it seems like you need to go back to kindergarten)
3. Not a lot of children (that I know) knows this game
Hey, Cheeta mobile! Can you PLEASE release the anniversary levels on the exact year. Cause it making me think that you are rushing and/or dumb.
AMAZING
Rolling Sky
One of its biggest strengths is the wonderful, immersive music experience. Every level comes with its own carefully‑made soundtrack. As you move the ball along the track, your actions follow the beat closely. When you focus fully on the music and movement, you can easily lose yourself in the game. It creates a special feeling that few other simple mobile games can offer.
Besides its fantastic sound design, the game gives players plenty of choices. There is a wide collection of levels with different themes and difficulty levels. You can pick easy stages for relaxation, or try hard, challenging ones when you want to test your speed and concentration. This variety means you rarely get bored quickly.
However, the game has clear downsides. The most frustrating problem is the large number of advertisements. Advertisements pop up very frequently after you fail a level or finish a stage. They break your rhythm and pull you out of that lovely immersive mood. Sometimes you have no choice but to watch a long ad to continue playing.
Another common complaint is technical glitches from time to time. Now and then the touch controls stop working properly. Your swipe may not register, even though your finger moves across the screen. When this happens right before you finish a difficult level, it feels extremely unfair and upsetting.
To sum up, Rolling Sky is enjoyable thanks to its great music and rich level selection. Still, too many advertisements and unexpected control failures stop it from being a perfect game. If these problems could be fixed, it would become a much more satisfying experience.
