
Runout Rank: Pool Skill Test
Random run-out drills
0 ratings
Free
Rating summary
About
How good are you at pool, really?
Runout Rank answers that in one sitting. Pick a level, and the app generates ten run-out layouts. Set each one up on your real table, play it once, log whether you ran out. Ten tables later you have a score, a 0–100 rating, and a tier from Rookie to Master.
One attempt per table. No retries, no skips. That is what makes the number worth having.
RANDOM, BUT COMPARABLE
Every other skill test uses the same fixed layouts, so you can practise the answers. Runout Rank generates every test randomly — but from a seed, which means Level 3 Test #12 is the identical ten tables for everyone. Unpredictable to you, exactly comparable between players. No account, no server.
SIX LEVELS
Rookie (2 balls, ball in hand) through Master (5 balls, cue ball where it lands, blockers in the way). Nothing is locked — test wherever you think you stand.
THEN CLOSE THE GAP
Your result names the level that beats you. Practise there, and a rolling run-out rate tells you whether it is working before you spend another test finding out.
FEATURES
• Ten-table Rating Test with a 0–100 rating and named tier
• Six difficulty levels, all unlocked
• Seeded tests — directly comparable between players
• Interrupted tests resume where you left off
• Per-level run-out rate from free practice
• Training log with favourites
• Lifetime run-out rate, streaks, and trends
PRIVATE AND OFFLINE
No account. No ads. No server uploads. Your training history stays on your device.
Runout Rank — find out where you stand, then move.
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Privacy Policy: https://mylesieong.github.io/products/runout-rank/privacy-policy.html
Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
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What's New in Runout Rank
1.1
September 20, 2026
Runout Rank replaces Table Infinite. • NEW: the Rating Test — ten tables, one score, a rating from Rookie to Master • NEW: six challenge levels, from 2 balls with ball in hand up to 5 balls with blockers • NEW: seeded tests, so any two players can take the identical test and compare • NEW: per-level run-out rate, so you can tell whether practice is working • Your existing practice history is preserved Attempts recorded before this update count toward your lifetime totals but not toward any level's rate — they were generated under the old rules, and a rating built on them would not be honest.
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