RunToDrive: Fitness Game

RunToDrive: Fitness Game

Run, Train, Build a Race Car

0 ratings
Free

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Details

  • Released
  • Updated
  • August 16, 2026
  • September 17, 2026

Features

Background Location Access

RunToDrive: Fitness Game screenshot #1 for iPhone
RunToDrive: Fitness Game screenshot #2 for iPhone
RunToDrive: Fitness Game screenshot #3 for iPhone
RunToDrive: Fitness Game screenshot #4 for iPhone
RunToDrive: Fitness Game screenshot #5 for iPhone
RunToDrive: Fitness Game screenshot #6 for iPhone
iphone
ipad
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About

Every run, ride and walk you complete becomes Engineering Points. You spend those points developing a real racing machine: engine, aerodynamics, chassis, brakes, reliability. Then you take it racing against a full championship grid. There is no other way to progress. No purchases, no shortcuts, no tapping a button to skip ahead. If the car got faster, it is because you trained. HOW IT WORKS • Import workouts from Apple Health — running, walking and cycling, from Apple Watch, Apple Fitness or any app that writes to Health • Every session converts into Engineering Points and Driver XP • Spend Engineering Points across five departments in the upgrade tree • Race a 20-car championship grid and climb the standings • Finish the season. Start the next one faster than you started this one. ENGINEERING TAKES TIME Upgrades do not appear the moment you can afford them. Each project moves through Prototype, Simulation, Wind Tunnel, Manufacturing and Installation — and only changes your car at the final stage. It is slower. It is also the reason a finished upgrade means something. TWO CAREERS, NOT ONE Your car has a ceiling. Your driver does not. Driver progression runs on its own track — rewarding consistency, variety and long-term commitment. It unlocks opportunities and reputation rather than raw speed, so the season you train through matters as much as the season you win. BUILT ON RECOVERY, NOT BURNOUT Training consumes energy. Recovery restores it. Racing while depleted costs you performance and reliability — the same way it does in the real world. The game rewards showing up consistently over months. It does not reward destroying yourself in a week. WHAT WE WILL NEVER DO • No subscriptions • No in-app purchases • No premium currency, loot boxes or energy refills • No pay-to-win, ever • No ads Real effort is the only currency. That is not a launch promise — it is the design. PLAYS ANYWHERE Fully offline. Races run on your device and your career is stored on your iPhone. No account required to play — start as a guest and never sign in if you prefer. REQUIREMENTS Apple Health access is needed to import workouts. RunToDrive is a game — it is not a training plan and offers no medical, clinical or coaching guidance.
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What's New in RunToDrive

1.1.0

September 17, 2026

RunToDrive now speaks your language — and runs on iPad. NEW LANGUAGES - The app is now available in Spanish, French and Portuguese (Brazil) IPAD SUPPORT - RunToDrive now runs on iPad. Every screen has been adapted for the larger display, in both portrait and landscape UNITS THAT MATCH WHERE YOU ARE - Distances, elevation and speed now follow your device's region, so miles show as miles FIXES - A car service you've paid for now stays applied - The Activity tab now updates as soon as you import a workout - Various smaller improvements and polish

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