Room for improvement
Looks like it has potential, but wind direction is not easy to notice shifts. Main issue for me is the other boats never give way.
Okay, needs work
Steering input is sketchy at best…no consistent correlation to how much finger movement equals how much rudder so you’re constantly turning to much or not enough.
Maybe give the option to use the g-sensors like the driving games?
A course overview before the start would be nice, as would a chance to start on the port tack.
Maybe give the option to use the g-sensors like the driving games?
A course overview before the start would be nice, as would a chance to start on the port tack.
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Good, could be great
This game is fun for what it is, but it’s not exactly a simulator.
The penalties are a bit screwy (I think it misunderstands the overlap rules.)
Bit two improvements would really help. The player should not be on starboard tack all the time. Also a prestart would be great
And it would be awesome if there could be some accounting for wind blocking. So the trailing boat could make the downwind boat go.
The penalties are a bit screwy (I think it misunderstands the overlap rules.)
Bit two improvements would really help. The player should not be on starboard tack all the time. Also a prestart would be great
And it would be awesome if there could be some accounting for wind blocking. So the trailing boat could make the downwind boat go.
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Amazing!!!
Amazing game, I play it all the time but it would be awesome if you could chose your starting positions and more boats on the line ⛵️ ⛵️
A lot of effort for a dumb result
Clearly this is a well made game for its graphics are pretty good!
However it’s all for nought as the camera angles ruin it completely. Really stupid programming.
However it’s all for nought as the camera angles ruin it completely. Really stupid programming.







