
Saveport: Save & Build City
A cozy money & budget game
About
What's New in Saveport
1.4
September 28, 2026
In this release the city answers when you touch it, and its growth is easier to see. • The residents speak. Tap a building and the day's line appears over the roof; a second tap opens the card as before. Nobody scolds you. • The lamplighter can be caught. Tap him mid-round and the evening guess opens from the city. He walks his round on an over-budget evening too. • The street lamps now come on every evening, and the lamps and windows throw their light on the ground. • The city became a toy. Trees sway, cars honk, the ferry sounds its horn, the lighthouse turns. No points; just an answer. • The city breathes. Wind in the grass, a cloud shadow over the meadow, rooms waking one by one at night; the streets fill as the town grows. • The village spreads round the island, and the woods make room for the town and leave their stumps. • Clouds and a halo in the sky, lace foam at the shore, snow on the far ridge; smoke, leaves, grass and cars now sit at the residents' scale. • A vault's construction site rises a little with every deposit; even the first one brings a stack of timber and a wall. If that vault has a site on the island, the sparkle flows there. • A calmer first day: a one-screen welcome, a "first result comes tomorrow" card, and no level-up you did not earn. The title screen shows only on first install and after eight hours away. • If launch gets stuck, a recovery screen appears. A second copy of your city is kept on your phone, and if the main save cannot be read, the city comes back from it on its own. • Back from the background, the city opens in 3D again. • The calculator in Insights starts from your own budget, and you pick the rate above inflation. • The year poster is free for everyone. Cards you share carry the app's name as a small signature in the corner; you can switch it off in Profile. • The Plus page opens on sample lines, and a sealed month shows one line about the Almanac, with no price. • The review card is gone; at a few good moments iOS may show its own rating sheet. • Fixes: Turkish endings after numbers, the wish countdown, a budget line that contradicted its badge, an icon of its own for I resisted, a cooled-wish notice that points to the Cooling Tower, a gentler tone in quest hints. Your city, your vaults, your streak: all exactly as they were.
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