
Simple Orbit Simulator
Simple Orbit Simulator
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What's New in Simple Orbit Simulator
2026.2
April 27, 2026
Version 2026.2 — Orbital Chaos Update Screen Recording Record your orbital simulations while they're running and share the clip directly from the app. Tap the record button during a simulation, tap it again to stop, and the iOS share sheet lets you save to Photos, send via Messages, AirDrop, or any other app. Tidal Disruption When a planet ventures too close to a massive star or black hole, tidal forces overcome its self-gravity. Inside the Roche limit, material is stripped from the planet and streams toward the central body in a glowing arc — cyan as it leaves the planet, deepening through orange to red as it falls inward and heats up. The planet's mass decreases in real time as material is lost. Push it close enough and the planet will be entirely consumed. Real Collisions Previously, every orbit was stable. That was wrong. The physics engine now correctly handles unstable orbits: place a planet too close to a star and it will spiral inward and collide. In black hole mode, crossing the ISCO puts the planet on a plunging trajectory toward the event horizon. No more immortal orbits. Zoom Stability The dynamic zoom now tracks the centre of mass of the two-body system rather than a fixed origin point. This prevents the view from slowly zooming out over many orbits when the planet is large relative to the star — a side effect of tiny momentum drift in the relativistic integrator accumulating over time.
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