Simple Orbit Simulator

Simple Orbit Simulator

Simple Orbit Simulator

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$0.99

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Details

  • Released
  • Updated
  • April 21, 2026
  • April 27, 2026

Features

Simple Orbit Simulator screenshot #1 for iPhone
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About

Simple Orbit Simulator brings the elegance of Einstein's general relativity to your fingertips. Watch two celestial bodies dance under the influence of gravity — not as a textbook approximation, but as a true Schwarzschild geodesic simulation — the same physics that governs real planets, stars, and black holes. Real Physics, Visually Beautiful Unlike typical orbit simulators that use Newtonian gravity, Simple Orbit Simulator traces actual curved-spacetime paths. Every orbit is a genuine geodesic of the Schwarzschild metric. The result: Mercury-style perihelion precession that slowly paints a rosette pattern on screen, gravitational time dilation that deepens as the planet plunges toward the star, and event horizon dynamics that are physically meaningful — not just decorative. Black Hole Mode Switch to Black Hole Mode and watch a supermassive compact object warp the simulation. The event horizon, photon sphere, and innermost stable circular orbit (ISCO) become visible boundaries. Push the planet too close and it crosses the point of no return. Accretion disk glow and a dynamically warped spacetime grid make the physics viscerally tangible. Full 3D Orbits Tilt the orbital plane with the inclination slider and drag the canvas to rotate the camera freely. Horizontal drag changes the azimuth — spinning the scene left and right. Vertical drag changes the elevation — from a top-down view to edge-on. A circular orbit becomes an ellipse, a line, or a spiral rosette depending on your viewpoint. Physics is computed in full three-dimensional space. Live Relativistic Metrics Track real-time data as the simulation runs: • Gravitational time dilation factor • Accumulated proper time of the orbiting body • Lorentz gamma factor • Orbital velocity as a fraction of the speed of light • Perihelion precession angle in degrees • Orbits completed Explore and Experiment Adjust star mass, planet mass, and orbital distance with intuitive logarithmic sliders. See how increasing the star's mass deepens the gravitational well. Increase separation and watch relativistic precession shrink as GR effects fade with distance. Combine an inclined orbit with Black Hole Mode for a dramatic 3D plunge trajectory. Built for Clarity Every design decision prioritises understanding over complexity. The simulation uses scaled constants so relativistic effects are visible at screen scale — preserving all qualitative behaviour predicted by general relativity in a form humans can actually see. Simple Orbit Simulator is for students, educators, curious minds, and anyone who has ever looked up at the night sky and wondered what holds it all together.
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What's New in Simple Orbit Simulator

2026.2

April 27, 2026

Version 2026.2 — Orbital Chaos Update Screen Recording Record your orbital simulations while they're running and share the clip directly from the app. Tap the record button during a simulation, tap it again to stop, and the iOS share sheet lets you save to Photos, send via Messages, AirDrop, or any other app. Tidal Disruption When a planet ventures too close to a massive star or black hole, tidal forces overcome its self-gravity. Inside the Roche limit, material is stripped from the planet and streams toward the central body in a glowing arc — cyan as it leaves the planet, deepening through orange to red as it falls inward and heats up. The planet's mass decreases in real time as material is lost. Push it close enough and the planet will be entirely consumed. Real Collisions Previously, every orbit was stable. That was wrong. The physics engine now correctly handles unstable orbits: place a planet too close to a star and it will spiral inward and collide. In black hole mode, crossing the ISCO puts the planet on a plunging trajectory toward the event horizon. No more immortal orbits. Zoom Stability The dynamic zoom now tracks the centre of mass of the two-body system rather than a fixed origin point. This prevents the view from slowly zooming out over many orbits when the planet is large relative to the star — a side effect of tiny momentum drift in the relativistic integrator accumulating over time.

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