Sketch Wars User Reviews

Is Sketch Wars Safe?

Sketch Wars: Tower Defense appears mostly safe based on user ratings. AppsHunter Safety Score for Sketch Wars is 75/100.

This assessment is based on 31 user ratings, with an App Store average of 3.9/5.

Safety Analysis

64.5% of ratings point to a safe experience
22.6% of ratings suggest some concerns
12.9% of ratings point to a risky experience

~ Based on 31 App Store ratings for Sketch Wars.

Is Sketch Wars Legit?

Sketch Wars: Tower Defense appears to be a legitimate app. AppsHunter Legitimacy Score for Sketch Wars is 80/100.

Based on 80 of 100 points across 7 verification signals from App Store and developer data.

Top reviews

It doesn’t work



Gameplay is okay. Kinda finicky though.

Game runs okay. Kept having small hiccups while playing - the screen would freeze every few seconds. Otherwise, game runs good and easy to play.

Enjoyed the heck out of this

This was a really fun and at times challenging game. A Very original TD game. The creator definitely has a creative mind and sense of humor. The only bummer is that I finished all 20 levels... where’s the next level?
By the way, it’s totally worth paying for the add free option because you rack up point much faster. Plus creators like this deserve our support.
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Response from developer

wow! Thank you for the kind words - highly appreciate this. Theoretically the 20th level is the last one :) I working on more and more trying to improve my craft with each one. You can find more details on my studio website again thank you - these feedbacks are like rocket fuel to me :)

Good idea but poorly executed

Confusing and feels like a good idea that was rushed.

Has potential

The design and story is playful and fun. The help/directions are easy to find and to understand.

But:

• There is a really long lag between pressing the speed up button and the game actually changing speed. (flaw)

• You can't place or upgrade towers while the game is paused. (preference)

• The sketchiness of the graphics can make the game seem cluttered and visually confusing. However, there may not be any way to retain the playfulness and also clean up the visuals, so IDK. (preference?)

• Text *definitely* needs to be easier to read—more space between words? Less space between letters? (flaw)
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Response from developer

Thanks for the feedback, super important to me! about the your notes: 1. I know this is such a painful point that was bugging me. Problem is the whole speed up logic is so over complicated code wise that this is the best I could achieve. Ill try to improve on that a little bit. 2. this is intentional other wise you could "cheat" and stop the game when the levels start to escalate quickly 3. You are so right about this one.. believe it or not this is after A LOT of clutter cleaning since launch.. I got this feedback a lot.. and if you could see the first version you would know how much worse it was.. ill try to clean it even more 4. the text actually is my handwrite (I created my own font :)). Ill think about improving on letter spacing.. maybe on the font itself Again, thank you so much for this it really warms my heart to see people care on improving on this.. also, happy you had fun playing it :) if you want to send more issues/requests/suggestions you can email me at: eli@shugostudios.com

Would’ve gladly paid $6-$10 but...

This is a 5 star game with a 1 star pay model. Yes it’s free but game progression doesn’t reward you enough to upgrade anything. You’ll quickly learn that watching videos pays out more than anything else here. The problem with this is that I will probably get bored of watching videos before finishing the game.
It’s a real shame! The App Store is STARVING for premium TD games and this could have easily premiered in the top 5. What a shame...

P.s. the gameplay is awesome and the animations are classic! I love how the arrows stick in the opponents’ bodies and how the bodies pile up...so sad. :( !!!!!
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Response from developer

Wow! first of all, Thanks! I was not expecting so much love for the gameplay. About the ads balancing, it mite be too much. At the end of the day this thing needs to be profitable for me to be able to create more games and improve on this one. I would definitely consider switching to no ads model. And definitely going balance down a bit the ads with higher end level reward for version 0.9.3 (version 0.9.2 is already in review and going to be released in the following days) Thanks for your feedback its super valuable