
Slasher - Absurd Survivors
Offline Action Roguelike
About
What's New in Slasher
1.1.5
September 17, 2026
A shipwreck, a dream, and a supermarket that finally does what it says. The Shipwreck is a ship on the sea floor, taken over by the things that live down there. Crabs that come at you sideways, pufferfish too angry to deflate, sardines that arrive as a whole school, jellyfish that leave a sting where they die, and starfish that become two starfish when you cut them in half. The wreck has a captain — the Kraken, who hurls its anchor, jets straight at you and calls in crabs. Nobody goes down there without air. In the Shipwreck every hero, and the Guard Goose, wears a glass diving dome, bubbles and all. Past it lies Dreamland, the newest chapter and the hardest: a child's bedroom come loose and floating on the clouds. The sheep you count to fall asleep, hopping at you in flocks. The monster under the bed, which has brought the bed. A pop quiz that flutters from side to side, so it is never quite where you aimed. Pillows that burst into smaller pillows. And nightmares that vanish and come back closer — watch the floor where one is about to land. At the end of the dream waits the Rude Awakening, an alarm clock that rings out waves of sound. Backing away will not save you; find the gaps. The Supermarket now does what the Collection Book always said it did. The mop bucket really does leave the floor slick enough to slow you down. The tin can stack really does topple into two. And runaway trolleys really are hopeless at corners. The Trolley Titan, meanwhile, had never used a single one of its attacks: the game had never been told it had any. Now it throws shopping baskets and charges down the aisle, with red warnings you can actually see on that pale floor. The floor itself was being drawn stretched, too; its square tiles are square again.
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