Overrated (?)
This ends the subjective portion of the review because maybe you want to waste 50 hours grinding out the characters until the game let's you win.
This game has an ugly art style. It's something a middle schooler who knows their way around a Wacom tablet would draw. There's no detail, it's just a very basic brush and colour style with earthy tones that are unappealing. The cards have this same adolescent and unappealing look. I just don't understand what people see when even the art is just so mediocre. This is appealing to the "if it's made by a human it's automatically good without merit" crowd and appeals nothing to people who have eyes. You had actual geniuses making pixel art to look realistic on CRTs back in the day because they actually understood things like proportions, how images are drawn on those screens, and wanted to make something good. It's only qualifies as art because the bar is so low these days, and this isn't something intentional like abstract art because this is clearly the limits of the artist's creative ability to render fantasy worlds.
One of my favorite games on iPhone/iPad
Needs other ports
Imbalanced game
Zero updates
Developers care none
Game doesn’t work
Fun and fun Enemies
Great potential ruined by frustrating card reading
Impossible
Fun but hard
Horrible rigged waste of time makes phone hot drains battery pls fix
A High Quality Card Game
Great game, Fix the Cards!!!
Drains battery makes phone hot, horrible rigged waste of time, pls fix
Clunky on phone
W game
Good
Horrible rigged waste of time
Terrible, if not THE worst mobile port I’ve ever seen
However, you decided to make EVERY card in your hand 50% out of screen. This wouldn’t be a problem if when u just tapped on a card to see it, the card description got displayed, but that’s not even close to what happens… No, the card gets stuck half way out of screen, over, and over, and over, and… Even if u drag it out of your hand and all over the screen, your thumb entirely covers the micro sized text description. Even better, while contorting your fingers and hands all over the place just to read what the card does, you’ll find that you’ve inadvertently picked up a different card that no one in their right mind would play. Or, it just uses the card you’ve drug all over the screen for the last five minutes because you can’t see the description, only to find out it wasn’t one you thought it was… and then lose.
Controls, animations, and basic functionality for these games are literally amateur level. How did u manage to make this (literally) borderline unplayable?
