Too small AND no controller support
The touch UI is not good for this game. Sometimes I’ll tap on a card just to read it and it won’t come up high enough, so I tap outside of the cards (and not on an enemy or myself) to reset the selection. Nope — just used the card without even knowing what it does.
Stop killing your own game’s reputation and put in these much needed fixes. I’m on an iPhone 15 Pro Max with perfect up-close vision and it’s still hard to read everything, often triggering the “you’re too close to your iPhone” feature.
It makes the game unplayable.
Slot machine with cards
Great
Unnacurate
Awful UI, bad port
Seems next to no effort was put into properly adapting the UI and controls to iOS - tiny text, UI elements blocked by Dynamic Island, and bad touch controls that lead to fingers blocking tooltip info and triggering accidental inputs.
This game deserves better. Boo.
The Best Game You Haven’t Tried Yet
I have logged over 1,000 hours on this game across all platforms, and 744 of those hours are logged on this iOS version of the game.
This is the perfect game to have on the run, because it saves between each fight, and one fight usually only takes a few seconds to a couple of minutes, so you can whip it out and play a round when you have a second or two to kill.
The console and PC versions look nicer and have nicer controls, but this version of the game is so convenient I find myself playing it much more often.
Overrated (?)
This ends the subjective portion of the review because maybe you want to waste 50 hours grinding out the characters until the game let's you win.
This game has an ugly art style. It's something a middle schooler who knows their way around a Wacom tablet would draw. There's no detail, it's just a very basic brush and colour style with earthy tones that are unappealing. The cards have this same adolescent and unappealing look. I just don't understand what people see when even the art is just so mediocre. This is appealing to the "if it's made by a human it's automatically good without merit" crowd and appeals nothing to people who have eyes. You had actual geniuses making pixel art to look realistic on CRTs back in the day because they actually understood things like proportions, how images are drawn on those screens, and wanted to make something good. It's only qualifies as art because the bar is so low these days, and this isn't something intentional like abstract art because this is clearly the limits of the artist's creative ability to render fantasy worlds.
One of my favorite games on iPhone/iPad
Needs other ports
Imbalanced game
Zero updates
Developers care none
