Archived App
This is an archived listing of the app previously available on the App Store.Although the app is no longer distributed by Apple, you can still view its description, screenshots, version history, ratings, and metadata for reference.
About
Engage in satisfying physics-based destruction of various objects like walls, glass, and crystals. Choose weapons, strategize your approach to clear stages, and enjoy a stress-relieving experience with pleasant sound effects.
What's New in Smash Breaker
1.5.1
December 22, 2020
Adjusted internal processing.
User reviews
Developer apps
FAQ
What kind of gameplay does Smash Breaker offer?
Smash Breaker features physics-based destruction gameplay where players use various weapons to destroy a wide range of objects like walls, glass, and crystals across different stages.
Does Smash Breaker support offline play?
The provided information does not specify whether Smash Breaker supports offline play. It is recommended to check the app store listing or try the game to confirm.
How often is Smash Breaker updated?
Smash Breaker was last updated on December 22, 2020, with version 1.5.1. New weapons and stages are planned to be added by future updates.
What devices can I play Smash Breaker on?
Smash Breaker is supported on iPhone, iPad, and iPod. The game is free to download and play.
Is Smash Breaker suitable for younger players?
Smash Breaker has an age rating of 9+, making it suitable for players aged 9 and above. The game focuses on destruction mechanics.
Does Smash Breaker have ads?
Yes, Smash Breaker contains advertisements. Users are welcome to post playing videos and images to social networking sites, which can be used to earn revenue from YouTube ads.
How can I improve performance if Smash Breaker is slow?
If the game runs slowly, you can adjust the 'drawing distance' and 'maximum number of fragments' in the game settings to improve performance based on your device's specifications.
What are the physics engines like in Smash Breaker?
Smash Breaker utilizes two types of physics arithmetic engines: one that is always subject to gravity, and another that is only subject to gravity when hit, similar to floating blocks in sandbox games.










