
Snake Worlds
Pixel World Tour
About
What's New in Snake Worlds
2.1.1
August 9, 2026
Snake Worlds 2.1.1 - The Living Worlds Update! Every world just woke up. And there are four more of them. THE WORLDS ARE ALIVE Wind now moves in waves through the grass. A whale the width of your screen glides past in the ocean. A whole day passes over the city while you play - the sun sets, and the windows come on one by one. Aurora curtains ripple over the frozen lake and repeat themselves back in the ice. A dust storm rolls through the outback and swallows the horizon. And on the night train, the world outside your window goes black every time you enter a tunnel. FOUR NEW WORLDS Past world six, things stop being quite so friendly. WORLD 7 - THE ASH FIELDS. The garden burned a long time ago, and nobody came back. WORLD 8 - THE LONG DARK. Something enormous passes by. You only ever see its lights. WORLD 9 - THE LAST EXIT. The city is still standing, mostly. The sky has a hole in it. WORLD 10 - THE VOID. You are flying through deep space, toward a black hole. This is the last one. PREFER THE ORIGINALS? KEEP THEM The painted worlds you already know are still here. A new BACKGROUNDS setting on the main menu lets you pick CLASSIC or ANIMATED any time you like - no wrong answer. KNOW WHERE YOU ARE Every world now announces itself in the corner of the screen, so you always know how far you have come. Also: play with a keyboard on iPad using the arrow keys or WASD. Ten worlds. How far can you get?
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